Review the change log on the main page for specifics on what changes in each version.I've unstickied the previous post, which I realized was just making it harder to search the posts tab. ATTENTION: If you choose the custom body/skin option in the main fomod, make sure its ESL-flagged plugin, Mistborn-CustomBody.esp, loadsafter the main plugin, Mistborn.esp.
If you fail to order these plugins correctly, you will get the ugly default faces (and brown face if you do not have the face discoloration fix).
(This may be a problem only for MO2 users, I'm not sure.)
Progress on my re-voice is slower than expected, and due to some life changes, I have even less capacity to continue work on this mod. If and when I have further updates, I will be sure to post them here. Cheers!
EDIT: Since my efforts to switch these NPCs to human VAs have been unsuccessful after nearly half a year, I've decided to switch to freely available AI voices from ElevenLabs. To that end, I'm adding more voices to my AI voicepack, here, that I feel will work with my followers. Atsuka and Elfwyn will be the first to have their voices replaced in a future update, with Aeowyn after.
EDIT 2: I'm starting to feel burned out a bit. That said, this mod is still very near and dear to me, but given the lack of time where I have energy and the other projects I've undertaken, it's not been my sole focus. I think I am going to put this mod on the backburner for a while until I take care of my other projects, then I'll come back to it with a fresh mind. Thanks, and sorry for the... bittersweet news.
I really want to add more to it, but time is a big issue. I need to wrap up my revoice of Atsuka and fix a few bugs.
I'd started on refactoring by splitting up into various light mods (I also wanted to flesh put Aeowyn's intro), but it's been on pause for a while. I will get back to it eventually, I hope.
Thank you for these great friends. I don't know any of them but somehow I immediately like them after their intro dialogues! This will forever stay in my mod list.
Thank you for this. My dragonborn having friends really helps flesh out the backstory. I hope you can come back and update this when the time is right.
You can use the console to advance the stages in the quest that drives the deliveries and their arrival.
All 3 of the groups have the following initial stages: 1 - You asked Hulda to send a letter. 5 - The courier has the first note and is trying to deliver it. This happens after a hard-coded delay. 10 - The courier just gave you the first note. 20 - You read the first note. 25 - The courier has the second note and is trying to deliver it. This happens after a hard-coded delay. 30 - The courier just gave you the second note. At this point, they'll be in their spawn locations.
If you only want to skip the delays, then once you first talked to Hulda, run setstage mb_q_aeowyn1 5 so the courier will get the first note to deliver to you. After you get the note, read it and run setstage mb_q_aeowyn1 25 so the courier gets the second note. The above works well if, when you set the stage, you go inside the Bannered Mare and then exit immediately. The courier should appear at the town gate and run up to you.
If you want to skip straight to them being in their spawn locations: setstage mb_q_aeowyn1 30
The other two quests are mb_q_atsuka1 and mb_q_esme1.
I'm not sure. I haven't gotten around to testing it.
Best guess is it requires a patch because I got the impression they made plugin changes to the vanilla dialogue rather than just touching the scripts like NFF does.
I like the idea of this mod hope to see more updates on it and maybe a showcase on some revoiced followers if you have the time, Anyways good luck and I hope this mod gets the recognition it deserves.
363 comments
ATTENTION: If you choose the custom body/skin option in the main fomod, make sure its ESL-flagged plugin, Mistborn-CustomBody.esp, loads after the main plugin, Mistborn.esp.
If you fail to order these plugins correctly, you will get the ugly default faces (and brown face if you do not have the face discoloration fix).
(This may be a problem only for MO2 users, I'm not sure.)
Progress on my re-voice is slower than expected, and due to some life changes, I have even less capacity to continue work on this mod. If and when I have further updates, I will be sure to post them here. Cheers!
EDIT: Since my efforts to switch these NPCs to human VAs have been unsuccessful after nearly half a year, I've decided to switch to freely available AI voices from ElevenLabs. To that end, I'm adding more voices to my AI voicepack, here, that I feel will work with my followers. Atsuka and Elfwyn will be the first to have their voices replaced in a future update, with Aeowyn after.EDIT 2: I'm starting to feel burned out a bit. That said, this mod is still very near and dear to me, but given the lack of time where I have energy and the other projects I've undertaken, it's not been my sole focus. I think I am going to put this mod on the backburner for a while until I take care of my other projects, then I'll come back to it with a fresh mind. Thanks, and sorry for the... bittersweet news.
I'd started on refactoring by splitting up into various light mods (I also wanted to flesh put Aeowyn's intro), but it's been on pause for a while. I will get back to it eventually, I hope.
This will forever stay in my mod list.
This mod + sinister seven, great way to roleplay the past of my character
All 3 of the groups have the following initial stages:
1 - You asked Hulda to send a letter.
5 - The courier has the first note and is trying to deliver it. This happens after a hard-coded delay.
10 - The courier just gave you the first note.
20 - You read the first note.
25 - The courier has the second note and is trying to deliver it. This happens after a hard-coded delay.
30 - The courier just gave you the second note. At this point, they'll be in their spawn locations.
If you only want to skip the delays, then once you first talked to Hulda, run setstage mb_q_aeowyn1 5 so the courier will get the first note to deliver to you. After you get the note, read it and run setstage mb_q_aeowyn1 25 so the courier gets the second note. The above works well if, when you set the stage, you go inside the Bannered Mare and then exit immediately. The courier should appear at the town gate and run up to you.
If you want to skip straight to them being in their spawn locations: setstage mb_q_aeowyn1 30
The other two quests are mb_q_atsuka1 and mb_q_esme1.
Best guess is it requires a patch because I got the impression they made plugin changes to the vanilla dialogue rather than just touching the scripts like NFF does.
Which means it's implied the player knows them, and they're just friends you haven't seen in a long time, whom you request the help.
Which gives them an actual, believable reason for putting their lives on the line with you out there.
But i don't blame you...could be a case of Amnesia. Very popular in protagonistic settings. Aeowyn would be devastated you forgot her, though.
:-)