JaySerpa's Small Mods and Resources (Mostly for GTS)
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Version1.83
Optional files
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This is a small script change that makes it so Pumping Iron will recognize the "HAND TO HAND" skill as a physical skill that will increase your muscles. Safe to install at any point. No ESP needed, just a small pex change.
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NPCs will have different reactions to you healing them. This might need some patching, depending on the mods you use.
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Addon for Seasons of Skyrim, covering more Autumn assets, giving some plants a more brownish look. Assets are coming from Seasonal Landscapes, so kudos to its author and the many authors that have shared their assets with open perms. Credits inside.
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This patch removes the spell of the original mod and adds the functionality via a follower dialogue.
Requires Administer Potions and Poisons. Let these files overwrite the original files:
https://www.nexusmods.com/skyrimspecialedition/mods/24127? -
Patch made by GiraPomba. This makes Gore's alchemy workbench compatible with "Alchemy Requires Bottles". However, we're unsure if the patch works with non GTS setups, as we moved some rocks around as well... So you should probably test it first.
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ESL flagged. Requires Gourmet. Uses Animated Inebriation and/or Drunk Animations if you have them installed. This simple mod makes it so drinking several bottles of alcohol in quick succession gets you drunk. This is a very lite mod.
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Animated Armoury for GTS - Includes new books that enable the recipes, but the patching for GTS is done in another plugin. Please, download and endorse the original: https://www.nexusmods.com/skyrimspecialedition/mods/35978
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Made by GiraPomba/SpinPigeon. This plugin allows you to bring your family to Bluesky Hall in Whiterun. Mod requires Whiterun Capital Expansion + Fortified Whiterun.
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Requires Campfire + Inventory Injector (duh). This mod adds icons to the spells added by Campfire.
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When using some alternate start mods, certain CC quests will NEVER ever start. Sounds like fun, huh? Jelidity created this universal fix to solve the issue, without editing any esps or anything.
No requirements. Thanks to Jelidity for sharing! -
To enter the College of Winterhold, you'll have to pay 3000 Septims. Unlike IRL, here it's worth it. You get lessons, food, potions, spells, clothes, a bed... Fully voiced. Pretty funny. No requirements and it works with Improved College Entry.
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This is based on an earlier version of At Your Own Pace by agd25. Jarl Balgruuf delays Bleakfalls Barrow in an immersive way, thanks to the power of my splicing. So much wow!
No Requirements. It will not work with similar mods though. -
For some players, the end of "The Horn of Jurgen Windcaller" can get stuck. This is due to an issue with Interesting NPCs. This small patch makes sure the quest works, no matter what. Safe to install mid-game. See mod page description for more info.
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Adds a description for Alchemy Requires Bottles Redux
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Adds a description for Campfire and its items using Description Framework. Also includes support for "Campfire Cabin".
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Adds descriptions to the severed heads for Headhunter using Description Framework.
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Adds descriptions to a couple of items from Holidays.
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Requires Dirt and Blood + Inventory Injector + The Handy Icon Collection Collective . This mod adds icons to the objects and spell added by Dirt and Blood.
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Just the basic file with wind disabled. Adding it as a separate file as some of you might want to tweak this file to your own system specifications.
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Requires 'Mysticism' and 'Animunculi Override - Dwemer Automaton Hacking'. My addon adds a bunch of tweaks, including remote hacking, UI changes, 4 new perks, and a few other changes to Shazdeh's mod.
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If you're streaming on YouTube, chances are your video gets flagged for copyright infringement because of some music tracks. This plugin removes the copyright tracks from playing, so you can enjoy new music WITHOUT risking it with YouTube. Enjoy!
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Made by GiraPomba. Ilas-Tei would disappear in GTS, ragdolled into oblivion. This fix should make him not disappear anymore. Unsure if this is an issue specific to GTS or not, but here's a fix.
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Requires the original, this is just a patch that tweaks a few small things, ESLfies the ESP, etc.
Juniper's Frostflow Lighthouse is a hidden gem that more people should know about, especially if you're into dynamic worlds. Go check it out! -
Dumzbthar, the dwemer dungeon you visit with Lucien is SUPER perf intensive in some setups. This mod deletes thousands of unnecesary pipes in this cell, so your PC won't crash while doing this quest. Requires Lucien + an updated Skyrim (or BEES).
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Original idea by ishmaeltheforsaken, remade from the ground up with a different location, a different script and visuals. This makes it so you can exchange 10 souls for one perk point, by using a meditation spot in High Hrothgar (You can't miss it).
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Requires Stormcrown. Many changes, please read V75 of GTS to find out everything. But the big one: it adds Thu'um Mastery as its own skill that increases when you shout, when you absorb souls or when you learn new words.
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Patch between Mythos and GTS. Requires the collection + Mythos.
Permissions: "You are free to make patches and don't need to ask for permission." -
Compatible with everything. Vanilla has a set of rules for when NPCs can thank you for healing them, but this can result in them not thanking you at all or only once every X hours, etc. They are now more prone to react to you hitting them with a spell.
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Have you ever been stalked by Arob and Nagrub? Do they keep appearing everywhere and saying "I HELP MY MOTHER ARUB WITH THE HUNT!". Well, consider this a restraint order. STAY AWAY FROM ME!
No requirements. -
ESL flagged. Requires original mod. Haemar's Shame will remain unedited and Orpheus won't spawn until you read a letter in the Hall of the Vigilant, which also explains a few things. This is to prevent meeting Orpheus too early in your playthrough.
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This removes the outer rings of the big dwemer structures added by Project AHO. The dock station is still usable and looks good, but is now way less invasive on Skyrim's landscape. Just an ESPFE patch.
Requires Project AHO + Bugfix patch. -
Requires Inventory Injector + THICC to work. Gives each ability a thematic icon. Now with support for the ESL version.
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Every time you go to sleep, you have a chance to heal your illnesses in the morning.
No requirements. -
Original mod (The Breathing Abyss) + Ryn's Saarthal required. Main change is that this patch disables the cabin in the worldspace from the OG mod and moves the NPC to a nearby cabin added by Ryn's mod, along with other researchers and mages.
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Misc descriptions for the mod Undeath.
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ESL flagged. Requires installing "Wizard Hats - Resources" from the original mod. This adds the wizard hats in a very unobtrusive way and without cluttering your menus. To craft the hats, you'll first have to find a book in the College of Winterhold.
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A patch that tweaks a few things from Wounds by IronDusk33. Bandages can be applied directly for faster healing, but the original system is still required. Potions that autoheal injuries are gone. Running with a broken leg hurts you, etc.
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Requires Wounds + Inventory Injector + Handy Icon Collective. This mod adds icons to the misc objects not covered by this other mod: https://www.nexusmods.com/skyrimspecialedition/mods/92614
You should use both to cover everything. -
ESL flagged. Only 3DNPC required. The Children Fair (Zora's Quest) can sometimes get stuck during the section where you take Zora to see Orgnar. With this small patch, you can tell Zora you have arrived and the quest will continue as normal.