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JaySerpa

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jayserpa

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301 comments

  1. jayserpa
    jayserpa
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    Locked
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    This mod is now included in
    
    🗺️ A Dynamic World - 🧙 Roleplaying - 🏹 Immersion - 🎈 Performance Friendly - 🖱️ 1-Click Installation
  2. MadAborModding
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    Currently playing around with the Illusion spell pack. Noticed that, in my game, Mirror/Mirage copies are able use shouts (even those the player hasn't unlocked). When you know Ice From + Call Storm, it can get crazy pretty quickly.

    Wanted to give you a heads up if that was not intended. Not using the full Gate to Sovngarde pack so it could just be a problem on my end. A simple workaround I implemented for personal use was just to add TheGhost*.SetVoiceRecoveryTime(300) to the scripts where it was needed to prevent them from shouting.
  3. HiMyNameIsAyle
    HiMyNameIsAyle
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    God damn, those are some amazing immersion mods, how didn't I find out about this sooner?
  4. MPBunny
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    Those new Illusion spells look fantastic. If you're taking suggestions, one thing I've always thought would be neat would be being able to cast certain spells on yourself, like Courage, Fury, and Fear. Granting yourself a Fortify Health/Stamina, Orcish Rage, and boosted movement speed effects, respectively. To avoid overlap with other schools/exploitation, they'd have equivalent downsides--like lowered armor rating during a rage or damage output and/or stacking Fatigue penalty when fleeing (to avoid just being a standard movement speed boost).
  5. lilebonymace
    lilebonymace
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    are 20 cool illusion spells not worth releasing as a separate mod for you or this is a pre-release or something?
    1. jayserpa
      jayserpa
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      Making a mod page and giving it proper support takes a considerable amount of time. I'm trying to reduce the time I invest into this website, as Nexus has made it clear my contributions are not appreciated.
    2. Santheos
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      Wait, what?!? Nexus does not apprechiate you uploading new mods? Why? What is the problem?
    3. cball
      cball
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      I also hope one day we’ll see these amazing illusion spells as a stand-alone that doesn’t require Mysticism. I know they offer some very unique and original gameplay experiences, and I can certainly respect the amount of work necessary to get that to work for most people. I’d love to see it and would be grateful.
    4. Santheos
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      I never wanted a Non-Mysticism v ersion :-)
  6. asterxaio
    asterxaio
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    Could you maybe make a patch for the amazing illusion spell addon for ordinator or even vokriinator black? :)
    1. SmartMaya
      SmartMaya
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      I'd like this too but there must be a reason why this is using Mysticism I'm guessing so it's less work for jay to do and also since his list uses Mysticism anyways 
    2. asterxaio
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      I use Mysticism, it's not a perk overhaul, you can use it together with Ordinator or any perk overhaul, like for example adamant, he already made a patch for that
  7. thorfinsonofthor
    thorfinsonofthor
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    The new illusion spells are great! But could you upload a version of it where Mysticism isn't needed? Doesn't matter if a few spells are removed.
    1. Ghostseyru160
      Ghostseyru160
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      +1
    2. cball
      cball
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      +1

      *This. But don’t remove any spells! lol They all look amazing, and thank you. Unfortunately I’m playing on Odin not Mysticism, so I don’t know when I’ll ever be able to try them out. I’ve been wanting to take direct mind control of low level pissants and stir up trouble forever!!
    3. jayserpa
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      Mod author Gutyiort made a version that doesn't require Mysticism. I've uploaded it now.
    4. cball
      cball
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      Thank you Jay!
  8. TheDarkEmperor
    TheDarkEmperor
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    So quick question; is it okay to update certain mods in the collection whenever the original mod has received a new version, or does it have to stay in whatever version you've selected in order for the while collection to work properly?
    1. jayserpa
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      I recommend NEVER updating mods in GTS, unless you've asked in the discord and I've said it's fine. Only because sometimes mods are a few versions behind for a good reason, or other parts of the collection need to be updated first, etc.

      With every new collection update, I update everything that needs updating, so the safest option is not to update anything until I do it for you. But if you have a specific question, you can risk it... or ask, of course.
  9. Vektile
    Vektile
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    Thank you for this incredible mod Jay! Looks like a lot of fun. (Illusion spells)
  10. HanosThePlacid
    HanosThePlacid
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    To start of with I love the modpack. Thank you very much for all the work you put in.💗 Tough many times the immersion clashed with me wanting to cheese something XD).

    I have all the anniversary edition content installed including the expanded crossbow pack -> places crossbows including a daedric crossbow in solitude at the fletcher. 
    Installed optional files
    Expanded crossbow cc content is not in the game somehow


    When I went to the solitude fletcher to get the daedric crossbow. It wasnt there.
    At first I thought this was one of the anniversary edition tweaks. (getting a daedric crossbow would be a bit unbalanced that early).
    I tried player.additem FExxx808 1  The daedric crossbow didn't exist.

    After this I disabled the whole collection. Started a new game. went to solitude fletcher and it was there.
    How does this work? How does this collection disable expanded crossbows? 

    I enabled the modpack again started a new game -> coc solitude fletcher . No crossbow. Can't even cheat it in. it doesnt exist. 
    Even though ccffbsse002-crossbowpack.esl is in the skyrim data folder


    I'm in a confusion of the highest order here.  (っ °Д °;)っ Pls help. I wanted to play vigilant of stendar vampire hunter with crossbow. Thanks.


    1. jayserpa
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      This mod handles the distribution of those crossbows: https://www.nexusmods.com/skyrimspecialedition/mods/42653

      If you want to cheat and get it now, type this in the console to see the real formID:

      Help "Daedric crossbow" 4
  11. nasher27
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    Could you clarify the instructions for installing the Lucien optional replacer? 

    So I download the optional replacer mod here, disable it (seems counter-intuitive?), disable the Cosmos replacer, then enable whatever replacer I want to use?
    1. jayserpa
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      It's something coming for V75, you cannot do this yet in V74.