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- Better Junimos
Better Junimos
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Version3.1.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
hawkfalcon and ceruleandeepUploaded by
hawkfalconVirus scan
Main files
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- Update to SDV 1.6+
- Fix various issues (including greenhouse, other mod compatibility)
- HUGE thanks to Miguel-Thewolf, Nykal145, jacob-keller, and Tiln1 without which this would not have happened
Old files
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Allow your junimos (from junimo huts) to automatically plant seeds, fertilize, and more!
Works for SDV 1.3.x beta -
Update for latest Stardew Valley release. Warning: not extensively tested
~ Fixed for SDV code changes (fun fact: it broke because they fixed a vanilla bug I found)
~ Performance improvements for multiplayer
~ Fixed messages if no huts were present -
Updated for Stardew Valley 1.5!
- Adds multiple language support (currently English and Portuguese - please contribute!) (thanks to millerscout!)
- Fixes a couple language-specific bugs
- Fixes working area bug (thanks to SopaDeCogumelos) -
Main changes:
* work in greenhouse
* multi-player fixes
* helpful wizard visit
For all changes see: https://github.com/hawkfalcon/Stardew-Mods/blob/master/BetterJunimos/README.md -
Updated for Stardew Valley 1.4/1.4.1.
- Adds support for gemstones in huts to set colors (including prismatic shards!)
- Adds the ability to harvest bushes (tea!) -
Significantly improve Junimos! (for 1.3-beta)
+ MaxJunimos option to increase amount of Junimos. WARNING: TOO MANY WILL CRASH YOU
+ WorkFaster option to work slightly fast
+ RainyJunimoSpiritFactor for less transparency
~ Fixed very minor range bug -
Significantly improve Junimos! (for 1.3-beta)
+ Unlock Junimo Huts purchasing after completing the Community Center
+ Or, unlock it immediately
+ Make Junimo Huts cheaper
+ Or, make them free
+ Actually use speed gro when planting -
2.0.8 RELEASE
* Redo asset loaders for new SMAPI
* How bout we actually bundle the CP mod into the bundle this time
For all changes see: https://github.com/hawkfalcon/Stardew-Mods/blob/master/BetterJunimos/README.md -
Significantly improve Junimos! (for 1.3-beta)
+ Harvest Forage Crops
+ Clear Dead Crops
+ Avoid Harvesting Flowers
+ Change keybinding of spawn
+ Reminders for payments (optional)
~ WorkForWages checks in morning too
~ Other improvements and fixes -
Bug fix release!
~ fixed junimos going on strike when multiple huts were present in certain cases
~fixed a performance issue
~ improved speed slightly -
Updated for latest Stardew Valley and SMAPI. Thank you Pathoschild!
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Better Junimos 1.0 Release!
- Significantly improved overall Junimo behavior
- Junimo Abilities are now extensible by other modders
- Junimos can now water plants
- Junimos can optionally work until midnight
- Junimos can avoid planting coffee beans -
Adds leaf umbrellas to junimos when it is raining (Thank you to @ParadigmNomad for the incredibly cute assets)
- You can now pay your junimos! Set a small configurable item fee
- You can now increase the area/radius of junimos
- Much more -
For more information on Better Junimos 2, please see the article: https://www.nexusmods.com/stardewvalley/articles/750
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Updated for Stardew Valley 1.4.5
- Improves junimo searching behavior to prevent them from never going home
- Improve performance
- Adds the ability to harvest bushes (tea!) - for real this time. -
Better Junimos 1.0 Release!
- Significantly improved overall Junimo behavior
- Junimo Abilities are now extensible by other modders
- Junimos can now water plants
- Junimos can optionally work until midnight
- Junimos can avoid planting coffee beans -
2.1.1 RELEASE
* Pathfinding in greenhouses is now 37% less derpy
2.1.0 RELEASE
* By default Junimos will not re-plant seeds they've harvested
For all changes see: https://github.com/hawkfalcon/Stardew-Mods/blob/master/BetterJunimos/README.md -
* 2.1.2 RELEASE
* No spawning Junimos with a menu open
* Clear stray Junimos from internal buildings like coops
For all changes see: https://github.com/hawkfalcon/Stardew-Mods/blob/master/BetterJunimos/README.md -
Not an essential upgrade from 2.0.6
* Add a bit of logging to the Junimo spawn key
* Work Ridiculously Fast mode is now ridiculous
For all changes see: https://github.com/hawkfalcon/Stardew-Mods/blob/master/BetterJunimos/README.md -
If you want to test the next version of Better Junimos, please see the article: https://www.nexusmods.com/stardewvalley/articles/750
Beta 6 has no important changes compared to Beta 5 (unless your name is proabalisticworld); there's no need to update -
If you want to test the next version of Better Junimos, please see the article: https://www.nexusmods.com/stardewvalley/articles/750
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If you want to test the next version of Better Junimos, please see the article: https://www.nexusmods.com/stardewvalley/articles/750
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If you want to test the next version of Better Junimos, please see the article: https://www.nexusmods.com/stardewvalley/articles/750
Beta 8 fixes a bug with progression prompting, a thing with hut radius, and adds some stuff for mods using the API -
* payment info in hut menu
* fix for in-game GMCM reconfigs
* hut radius calc
* strings for i18n
* Korean translation from wally232
* progression MP synced, MP fixes
* optional XP from harvest
* progression for abilities added by other mods (WIP) -
* payment info in hut menu
* fix for in-game GMCM reconfigs
* hut radius calc
* strings for i18n
* Korean translation from wally232
* progression MP synced, MP fixes
* optional XP from harvest
* progression for abilities added by other mods (WIP) -
* Applies correct growth speed bonus to paddy crops
* Config option to plant crops even when out of season
* Config option to disable end-of-season harvesting of flowers/giants
* Get rid of the unpaid wages message when opening a non-Junimo chest -
- Update to SDV 1.6+
- Fix various issues
- HUGE thanks to Nykal145, jacob-keller, and Tiln1 without which this would not have happened