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- Stardew Valley
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- Modding Tools
- Farm Type Manager (FTM)
Farm Type Manager (FTM)
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Endorsements
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Total DLs--
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Version1.24.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
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Main files
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Farm Type Manager v1.24.0
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Date uploaded21 Nov 2024, 10:12PM
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File size129KB
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* Spawned craftables/furniture/fences no longer disappear overnight by default
* Adds CP token and GSQs for modders
* Improves Quicksave support (done by DeLiXx)
* API fix (done by jag3dagster)
* Bug fixes
Designed for Stardew Valley v1.6.14.
Optional files
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Config Editor v1.23.0
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Date uploaded27 Jul 2024, 11:34PM
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File size77KB
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The ConfigEditor.html file. Download and extract anywhere to use.
Provides a graphical web interface to edit content packs (content.json) or personal farm settings (FarmTypeManager/data).
See GitHub releases for update notes.
Old files
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Config Editor v1.16.0
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Date uploaded10 Apr 2022, 8:40PM
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File size74KB
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The ConfigEditor.html file previously included with FTM. Download and extract anywhere to use.
Provides a graphical web interface to use when editing content packs (content.json) or personal farm settings (FarmTypeManager/data). -
Config Editor v1.19.0
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Date uploaded06 Apr 2024, 4:35PM
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File size76KB
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The ConfigEditor.html file. Download and extract anywhere to use.
Provides a graphical web interface to edit content packs (content.json) or personal farm settings (FarmTypeManager/data).
See GitHub releases for update notes. -
Config Editor v1.20.0
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Date uploaded10 May 2024, 5:59AM
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File size76KB
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The ConfigEditor.html file. Download and extract anywhere to use.
Provides a graphical web interface to edit content packs (content.json) or personal farm settings (FarmTypeManager/data).
See GitHub releases for update notes. -
Config Editor v1.21.0
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Date uploaded16 May 2024, 3:29PM
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File size77KB
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The ConfigEditor.html file. Download and extract anywhere to use.
Provides a graphical web interface to edit content packs (content.json) or personal farm settings (FarmTypeManager/data).
See GitHub releases for update notes. -
This content pack replaces the Farm Extended mod's outdated FTM settings.
It only activates while Farm Extended is installed & you use the Standard farm type.
NOTE: You may want to delete the files in your "FarmTypeManager/data" folder. -
Farm Type Manager v1.10.0
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Date uploaded02 May 2020, 2:24PM
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File size215KB
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* Adds the "buried" item category (customizable artifact spots)
* Adds support for Generic Mod Config Menu (GMCM)
* Android: Fixes bugs with some items, e.g. monster loot
* Android: Sets default monster limit to 10
Designed for Stardew Valley v1.4.5. -
Farm Type Manager v1.10.1
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Date uploaded14 May 2020, 9:05PM
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File size214KB
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* "PercentChanceToSpawn" item setting now supports decimals
* Minimizes occasional loading errors with Generic Mod Config Menu (GMCM)
ConfigEditor changes:
* New files and spawn areas use blank settings
* Complex item settings can load/save correctly -
Farm Type Manager v1.10.2
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Date uploaded18 May 2020, 2:05AM
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File size214KB
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* Large objects outside the farm should support Tractor Mod after its next update (Tractor Mod v4.10.2 or higher)
Designed for Stardew Valley v1.4.5. -
Farm Type Manager v1.11.0
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Date uploaded10 Jun 2020, 11:09PM
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File size221KB
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* Adds "SpawnWeight" setting & supports "Stack" for forage
* Custom forage no longer uses "dropped" items (fixes SVE Android sword bug/etc)
* Adds spawned minerals to collection menu
* Fixes custom monster code issues
Designed for Stardew Valley v1.4.5. -
Farm Type Manager v1.12.0
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Date uploaded21 Dec 2020, 7:03PM
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File size232KB
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* Adds new monsters and settings, new ore, new farm type
* Patches code to improve FPS around monsters
* Allows IDs in the forage "name" field
Designed for Stardew Valley v1.5.0. -
Farm Type Manager v1.12.1
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Date uploaded24 Dec 2020, 12:33PM
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File size231KB
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* Fixes a compatibility issue with SDV 1.5 that could accidentally unlock mine progress (e.g. elevator floor buttons)
Designed for Stardew Valley v1.5.0. -
Farm Type Manager v1.13.0
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Date uploaded01 Jan 2021, 8:00PM
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File size235KB
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* Adds Expanded Preconditions Utility (EPU) support to Extra Conditions
* Fixes buried items (a.k.a. custom artifact spots) being impassable and crashing MP farmhands in SDV 1.5 (reported by Lumina/Lumisteria)
Designed for Stardew Valley v1.5.1. -
Farm Type Manager v1.13.1
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Date uploaded12 Jan 2021, 12:16AM
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File size236KB
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* Adds a debug message to warn modders about spawn areas with no spawn tiles
* Fixes an error when modded objects are spawned with expiration timers and then uninstalled (reported by ziraels)
Designed for Stardew Valley v1.5.2. -
Farm Type Manager v1.14.0
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Date uploaded24 May 2021, 1:55PM
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File size240KB
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* Adds all SDV 1.5 ore types
* Enables 64-bit support
* Enables GMCM in-game settings menu
* Fixes save crash when monsters spawn at 12AM (Reported by Ridgeside Village devs/users)
* Other fixes (see changelog)
Designed for Stardew Valley v1.5.4. -
Farm Type Manager v1.15.0
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Date uploaded09 Nov 2021, 11:44PM
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File size264KB
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* Adds support for Dynamic Game Assets (DGA) items
* Lets the "FarmTypes" file condition check SDV 1.5.5's custom farm types
Designed for Stardew Valley v1.5.4 and v1.5.5. -
Farm Type Manager v1.16.0
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Date uploaded10 Apr 2022, 8:34PM
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File size204KB
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** Content Patcher is now required to run FTM! **
* Adds "CPConditions" field for Content Patcher
* Supports Monsters The Framework
* Adds 3 new monster settings
* Fixes bugs with rugs/dust sprites/custom monster code
Designed for Stardew Valley v1.5.6 -
Farm Type Manager v1.16.1
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Date uploaded20 Sep 2023, 7:56AM
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File size108KB
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* Adds i18n for GMCM options
* Attempts to fix random monster-related freeze/crash
* Fixes errors for monsters with custom code (Pollen Sprites)
* Fixes startup errors with some systems/mods
Designed for Stardew Valley v1.5.6. -
Farm Type Manager v1.16.2
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Date uploaded25 Oct 2023, 9:42PM
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File size108KB
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* Save Anywhere compatibility fixes
(Freeze/crash errors when sleeping, extra objects/monsters spawning, and excessive "item could not be parsed" messages)
Designed for Stardew Valley v1.5.6. -
Farm Type Manager v1.17.0
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Date uploaded19 Mar 2024, 2:50PM
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File size115KB
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* Rewrites a lot of code for Stardew 1.6
* Adds Game State Queries condition & Gender setting for slimes
* Furniture/craftable "forage" now spawns in usable form
* Adds Turkish and Dutch translations for GMCM menu
Designed for Stardew Valley v1.6.0. -
Farm Type Manager v1.17.1
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Date uploaded19 Mar 2024, 7:43PM
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File size115KB
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* Hotfix for "DayStarted" errors when starting new games, etc
See FTM v1.17.0 notes for other recent changes.
Designed for Stardew Valley v1.6.0. -
Farm Type Manager v1.18.0
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Date uploaded29 Mar 2024, 4:26AM
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File size117KB
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* Adds large objects "giant weed 1", "giant weed 2", "quarry boulder"
* Adds coal ore
* Adds support for large objects from Item Extensions Framework
Designed for Stardew Valley v1.6.3. -
Farm Type Manager v1.19.0
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Date uploaded06 Apr 2024, 4:30PM
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File size118KB
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* Adds "fence", "gate", and "trinket" forage categories
* Adds "instant kill immunity" monster setting
* Fixes an error when modded items don't have an internal "name" setting
Designed for Stardew Valley v1.6.3. -
Farm Type Manager v1.20.0
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Date uploaded10 May 2024, 5:53AM
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File size123KB
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* Adds Iridium Golem monster type
* Adds minor C# API for other mods (see GitHub)
* Adds Ukrainian and French GMCM translations
* Fixes minor bugs with serpents, royal serpents, and wilderness golems
Designed for Stardew Valley v1.6.8. -
Farm Type Manager v1.21.0
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Date uploaded16 May 2024, 3:27PM
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File size123KB
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* Adds the Truffle Crab monster type
* Fixes Royal Serpents drawing their body parts in the wrong order (again), thanks to KaileyStardew
Designed for Stardew Valley v1.6.8. -
Farm Type Manager v1.22.0
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Date uploaded13 Jun 2024, 2:20AM
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File size124KB
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* BCs, chests, furniture, fences no longer despawn overnight
* Brazilian Portuguese i18n by roanrobersson
* German i18n by 777PamPam777
* Fixes incorrect errors with the FarmTypes setting (reported by FlashShifter)
Designed for Stardew Valley v1.6.8. -
Farm Type Manager v1.23.0
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Date uploaded27 Jul 2024, 11:26PM
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File size125KB
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* Adds "stun immunity" monster setting
* Fixes bugs with Item Extensions & QuickSave (thanks to the authors, mistyspring & DeLiXx)
* Fixes logic issue with CP & GSQ conditions (thanks to Katu, atravita, & Lumina)
Designed for Stardew Valley v1.6.8. -
Farm Type Manager v1.4
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Date uploaded04 May 2019, 11:06PM
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File size48KB
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* Support for content packs
* Adds "File Conditions" settings
* Separate .save files instead of auto-editing config files
* Supports item names in the forage "ItemIndex" lists
* Improves RNG of spawn placement and ore types
* Better error log messages -
Farm Type Manager v1.4.1
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Date uploaded09 May 2019, 9:23PM
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File size49KB
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* FindExistingObjectLocations now uses save data, fixing minor issues with content packs + multiple farms
* Fixes an error when MinimumSpawnsPerDay is larger than the maximum -
Farm Type Manager v1.4.2
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Date uploaded11 May 2019, 9:48PM
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File size51KB
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* Adds ResetMainDataFolder, used by mods to archive FTM's data folder when migrating to the content pack format
* Adds EnableContentPackFileChanges to config.json, which can disable the data reset if necessary -
Farm Type Manager v1.4.3
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Date uploaded12 May 2019, 6:35AM
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File size51KB
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* Fixes a bug from v1.4 where if a content pack didn't spawn forage/ore/etc, other packs and files would be unable to spawn them (Reported by minervamaga)
* Improves error log trace messages
Apologies for the back-to-back patches! -
Farm Type Manager v1.4.4
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Date uploaded15 May 2019, 9:35PM
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File size51KB
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* Fixes issues with data folders on non-Windows operating systems
* Fixes a bug where if the FarmTypeManager/data folder didn't exist yet, content packs would fail to load -
Farm Type Manager v1.5.0
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Date uploaded26 Jun 2019, 3:30AM
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File size58KB
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* Adds OtherMods file condition, allowing content packs to require or avoid other mods
* Adds DaysUntilSpawnsExpire setting, giving objects expiration dates & overriding the base game's weekly forage cleaner
* Fixes a freeze in MartyrPher's SMAPI Android -
Farm Type Manager v1.6.0
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Date uploaded24 Jul 2019, 11:19PM
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File size109KB
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Adds the Config Editor to the FarmTypeManager folder, an HTML page used to create and edit config files in a more user-friendly way. Most modern browsers are supported.
This version does not alter the mod itself. -
Farm Type Manager v1.6.1
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Date uploaded29 Jul 2019, 7:09PM
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File size110KB
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* Fixes an error when FindExistingObjectLocations is used by more than one large object spawn area. (Reported by pranus)
* Adds an update key for ModDrop to the manifest file. -
Farm Type Manager v1.6.2
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Date uploaded02 Aug 2019, 11:06PM
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File size111KB
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Config Editor changes:
* Adds "Edit Area ID" buttons for each area list
* Fixes the "FindExistingObjectLocations" setting
* Fixes error messages when loading the wrong config file
This version does not alter the mod itself. -
Farm Type Manager v1.7.0
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Date uploaded23 Oct 2019, 5:04PM
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File size176KB
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* Adds the ability to spawn monsters
* Adds the SpawnTiming section to change/randomize when objects spawn
* Adds the ability to spawn ore for specific gem types
* Various tweaks and improvements (see changelog) -
Farm Type Manager v1.8.0
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Date uploaded26 Nov 2019, 6:10PM
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File size187KB
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* Supports Stardew Valley v1.4 and its new features
* 3 new spawnable monsters
* Large Object spawner can spawn giant crops
* Large objects can spawn on any map, not just the farm
* Supports custom monsters from SMAPI mods
* Various fixes (see changelog) -
Farm Type Manager v1.9.0
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Date uploaded01 Jan 2020, 9:40PM
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File size211KB
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* Forage and monster loot can now spawn almost any item type
* Forage items can spawn in chests or breakable barrels/crates
* Items can now use "stack size" and "percent chance to spawn" settings
* Save Anywhere support, bugfixes
Designed for SDV 1.4.3. -
Farm Type Manager v1.9.1
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Date uploaded02 Jan 2020, 10:20PM
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File size210KB
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* Fixes an issue from FTM v1.9.0 that caused some content packs to stop spawning large objects or monsters (Reported by Kuugen and Hanazaki)
* Improves log messages for related issues
Designed for Stardew Valley v1.4.3. -
Farm Type Manager v1.9.2
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Date uploaded08 Jan 2020, 12:21AM
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File size211KB
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* Adds giant crops to the ConfigEditor's large object types
* Fixes an issue where the "FarmTypes" condition failed to check MTN farm type IDs
Designed for Stardew Valley v1.4.3. -
Farm Type Manager v1.9.3
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Date uploaded07 Apr 2020, 2:06AM
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File size211KB
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* Removes the "reset main data folder" setting from content packs
* Android save backups (a.k.a. quicksave/autosave) should no longer cause errors
* The list_monsters command should now work correctly on any OS
Designed for Stardew Valley v1.4.5.