Hello. Thank you for this mod. I have been using for a while now.
I just have one request. In the recent update you changed the 1st infantry back to regular outfits and as a result the x wing pilot clothing item is now gone. I know the space suit is still there and you'll made the clothing helmet craft able but is there anyway you could also make the clothing version of the pilot suit craftable? The thing is if you want to equip the Constellation crew in pilot uniforms it won't work with just the space suits. Because their clothing items can not be removed they will always switch to clothing in environments where a space suit isn't needed. Unless you have a clothing version of a particular outfit to equip on them they just go back to their default look. Other crew you can at least take their clothes and that forces them to wear the space suit all the time but you can't do that with the Constellation crew.
Could've been a fluke, but I bumped into a random freestar collective (rebel) convoy while in the tie fighter mod, they immediately aggro-ed on me thought it was a touch odd. havent done anything to them as of yet this is still a fairly new playthrough
Interesting. I had the UC do this to me yesterday. Said I had contraband on me even though it said i didnt during the scan. They even asked me to surrender. I did and they took me in. No bounty was taken and all my stolen goods remained. lol so weird.
If anyone installs this mod or the Empire overhaul mod, follow these instructions if the empire or rebel guards are not loading with the correct gear. In my case, they didn't have the correct helmet or weapons.
Open console (`)
Click on NPC
Enter command "disable"
Exit console then re-enter it
Enter command "enable"
You will have to perform these steps for EACH npc that you see that has the issue.
I'm having a specific issue with this mod. When the ESM of this mod is active, the guard helmets are sideways and not on the top of their heads and the uniform the marshal wears at the bank robbery quest has a lot of weird Z-fighting going on. When I disable the ESM, the helmets are on their heads properly and the marshal's uniform isn't messing up but the guards who had the custom blasters are A-posing.
nevermind, I didn't uninstall the old version of the mod. I'm being stupid
89 comments
I just have one request. In the recent update you changed the 1st infantry back to regular outfits and as a result the x wing pilot clothing item is now gone. I know the space suit is still there and you'll made the clothing helmet craft able but is there anyway you could also make the clothing version of the pilot suit craftable? The thing is if you want to equip the Constellation crew in pilot uniforms it won't work with just the space suits. Because their clothing items can not be removed they will always switch to clothing in environments where a space suit isn't needed. Unless you have a clothing version of a particular outfit to equip on them they just go back to their default look. Other crew you can at least take their clothes and that forces them to wear the space suit all the time but you can't do that with the Constellation crew.
Thank you
- Open console (`)
- Click on NPC
- Enter command "disable"
- Exit console then re-enter it
- Enter command "enable"
You will have to perform these steps for EACH npc that you see that has the issue.nevermind, I didn't uninstall the old version of the mod. I'm being stupid