I recently found this mod and downloaded the newest version (Harmony). I followed the instructions per a video from 2022 using the Unity Mod Manager. However, whenever I start a game the starting island is blurry and there are no resources. I tried restarting the game, recalculating a new world, I even tried uninstalling the Harmony version and installing one of the older beta versions (those did not work at all). I am not sure what I am doing wrong with the install.
Upon reloading a save my island becomes barren, I thought you said this issue was fixed (not trying to be rude btw just seeing that in the patch notes)
NONE OF THESE VERSIONS SHOW UP IN THE MOD LIST IN MOD MANAGER. THEY WONT INSTALL. IS THERE A MANUAL WAY TO INSTALL? Sorry, i hit the caps button. I am installing as a zip. help please. this used to work. i have steam version also. thanks.
If I install this mod and set the island size to 256 (vanilla) does the ocean still increase in size? Also, does a lower or higher island spacing number mean there is more space between islands? Thanks.
It syncs poorly in multiplayer coop. The teammate has an island about 100 meters away from him, but the rocks and palm trees and animals are in place, so I'm on the island and my teammate is swimming under the island.. Tested with other mods disabled.
As stated, it is not "officially" supported in MP Tyring to help though : do you both play the same game version with the exact same mod version and options ?
Great mod, but I'm having trouble saving my game. I can "save" at a shelter, but then there is no option to continue the game from the main menu. The only option I have is to start a new game. Is there any way to fix this? Thanks.
Greetings, sorry to hear you have encountered issues Could you provide me some info so I can help : - platform (Steam, Epic, GamePass...) - Stranded Deep version - Other mods used - New or updated savegame - Log error messages
Newest version doesn't work says need restart and has errors
Stranded Wide (Harmony edition) : error on Load : System.TypeLoadException: Could not load type Beam.Crafting.ConnectorCheck_CheckDistanceFromZone, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null) at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in <31c0f51ac5a24a22ba784db24f4ba023>:0 at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <31c0f51ac5a24a22ba784db24f4ba023>:0 at System.RuntimeType.GetCustomAttributes (System.Boolean inherit) [0x00000] in <31c0f51ac5a24a22ba784db24f4ba023>:0 at HarmonyLib.HarmonyMethodExtensions.GetFromType (System.Type type) [0x00000] in <5c856fb19ddb469d99459756a2e14341>:0 at HarmonyLib.PatchClassProcessor..ctor (HarmonyLib.Harmony instance, System.Type type) [0x00030] in <5c856fb19ddb469d99459756a2e14341>:0 at HarmonyLib.Harmony.CreateClassProcessor (System.Type type) [0x00000] in <5c856fb19ddb469d99459756a2e14341>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00000] in <5c856fb19ddb469d99459756a2e14341>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <5c856fb19ddb469d99459756a2e14341>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <5c856fb19ddb469d99459756a2e14341>:0 at StrandedWideMod_Harmony.Main.Load (UnityModManagerNet.UnityModManager+ModEntry modEntry) [0x0007b] in <6a4a11eaa6624e2faf6de9d23629a459>:0 [StrandedWideMod] Not loaded. [StrandedWideMod] Loading time 0.13 s.
162 comments
Works fine at the start but after reloading my game everything is gone and i am on a naked island
which versions of the game and mod are you playing on ?
I deactivated other mods but still the same unfortunately
I have uploaded a fix for this (UMM compatibility)
I have uploaded a fix for this (UMM compatibility)
I have uploaded a fix for this (UMM compatibility)
Spacing is well... spacing between islands
Tested with other mods disabled.
Tyring to help though : do you both play the same game version with the exact same mod version and options ?
Could you provide me some info so I can help :
- platform (Steam, Epic, GamePass...)
- Stranded Deep version
- Other mods used
- New or updated savegame
- Log error messages
Stranded Wide (Harmony edition) : error on Load : System.TypeLoadException: Could not load type Beam.Crafting.ConnectorCheck_CheckDistanceFromZone, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null)
at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool)
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in <31c0f51ac5a24a22ba784db24f4ba023>:0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <31c0f51ac5a24a22ba784db24f4ba023>:0
at System.RuntimeType.GetCustomAttributes (System.Boolean inherit) [0x00000] in <31c0f51ac5a24a22ba784db24f4ba023>:0
at HarmonyLib.HarmonyMethodExtensions.GetFromType (System.Type type) [0x00000] in <5c856fb19ddb469d99459756a2e14341>:0
at HarmonyLib.PatchClassProcessor..ctor (HarmonyLib.Harmony instance, System.Type type) [0x00030] in <5c856fb19ddb469d99459756a2e14341>:0
at HarmonyLib.Harmony.CreateClassProcessor (System.Type type) [0x00000] in <5c856fb19ddb469d99459756a2e14341>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00000] in <5c856fb19ddb469d99459756a2e14341>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <5c856fb19ddb469d99459756a2e14341>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <5c856fb19ddb469d99459756a2e14341>:0
at StrandedWideMod_Harmony.Main.Load (UnityModManagerNet.UnityModManager+ModEntry modEntry) [0x0007b] in <6a4a11eaa6624e2faf6de9d23629a459>:0
[StrandedWideMod] Not loaded.
[StrandedWideMod] Loading time 0.13 s.
Which version of SD are you playing on ? (Steam ? Epic ? + version number)
This seems version related