File information
Last updated
Original upload
Created by
MikjawUploaded by
MikjawVirus scan
Tags for this mod
- Compilation
- Gameplay
- English
- French
- German
- Italian
- Japanese
- Polish
- Spanish
- Russian
- Sound FX
- Voice Acting
- Modder's Resource
- Non-Playable Resource
- Tutorials for Modders
- Tutorials for Players
- User Interface
- Utilities for Modders
- Utilities for Players
- Other languages
- Translation
- Czech
- Hungarian
- Dutch
- Mandarin
- Korean
- Turkish
- Portuguese
- Chinese
- Ukrainian
- Targets: Stable Branch
- Nautilus
Main files
-
Fix cyclops upgrades sometimes not being found.
Improve compatibility checker and main menu notifications.
Add compatibility for docked vehicle storage access (Seamoth/Prawn docked inside a VF docking bay). -
VehicleFramework - Legacy
-
Date uploaded
-
File size4.2MB
-
Unique DLs17.4k
-
Total DLs22.5k
-
Version
-
-
This update fixes a bug that allows vehicles to rotate above the surface of the ocean.
Old files
-
This update fixes fabricators not appearing.
This update is in general not compatible with previous saves, and might result in odd behavior from mod vehicles from those saves. Sorry.
If necessary, destroy old vehicles and use `spawn` to bring them back. -
This update ensures upgrade modules are always crafted correctly.
-
This update adds localization support.
Here's a message from the translator, GPT-4: "36 languages now supported! Babel fish approves. Greet in Spanish 'hola', Japanese 'konnichiwa' & Russian 'privet' with your mod!" -
This update fixes a bug regarding the names of the depth modules.
-
Fix some cyclops modules not being automatically unlocked!
Fix some cyclops modules not being correctly counted!
See Patch Notes 1.4.9: https://www.nexusmods.com/subnautica/articles/250 -
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs4.2k
-
Total DLs4.8k
-
Version
-
-
Fixed: Cricket (and perhaps other vehicles) sometimes causing save issues
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.6k
-
Total DLs2.9k
-
Version1.4.9.2
-
-
Additional compat for MoreCyclopsUpgrades.
See Patch Notes 1.4.9: https://www.nexusmods.com/subnautica/articles/250 -
No longer crash when trying to stop piloting a cyclops with a docked vehicle.
-
Fix bug related to exiting vehicles
-
This update adds vehicle docking in both Moonpool and Cyclops. Vehicles now sink when they are destroyed instead of disappearing. Vehicles will, in general, come to a stop more rapidly than before.
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This hotfix makes it so that when the PDA is open, you cannot control (move or rotate) a vehicle.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.0MB
-
Unique DLs1.6k
-
Total DLs1.8k
-
Version
-
-
Add configurable recipes for all vehicles. See BepInEx/plugins/VehicleFramework/recipes after booting the game once!
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Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs3.8k
-
Total DLs4.3k
-
Version
-
-
Further fixes for vehicle destruction / biting (Gargantuan Leviathan)
Add a console command "undockclosest" to force the nearest dock to undock its vehicle.
Other minor fixes. -
Overhaul the upgrade framework: VF upgrades are now duplicated to Seamoth and Prawn.
Be sure to update any VF upgrade mods you have!
See patch notes article 1.4.0 for more details: https://www.nexusmods.com/subnautica/articles/236 -
Vehicle Framework - Stable
-
Date uploaded
-
File size6.6MB
-
Unique DLs683
-
Total DLs835
-
Version
-
-
You can build inside submarines now. Fixes weird docking behavior (Odyssey jittering). Adds Cameras.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size6.5MB
-
Unique DLs1.3k
-
Total DLs1.5k
-
Version
-
-
This update makes docking bays recharge vehicle batteries. Additionally, the Cyclops will repair vehicles if it has the Cyclops Docking Bay Repair Module.
. -
Fix: ensure drone HUD is properly aligned at every resolution
Fix: ensure Cyclops can't be piloted to dock undockable vehicles into itself
Feature: add distinct sprites to VF upgrade tabs for Seamoth, Prawn, Cyclops -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs2.9k
-
Total DLs3.3k
-
Version
-
-
Improve logging. Fix possible save-time issues. Vehicle voice and engine sounds track sound settings. VF Camera hint only shows on vehicles with cameras. Vehicle name stays consistent in all name-change cases. Internal improvements.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs1.9k
-
Total DLs2.2k
-
Version
-
-
Small bug fixes
See patch notes article 1.4.1 for more details -
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs3.9k
-
Total DLs4.5k
-
Version
-
-
This update fixes a small integration issue with Nautilus.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.0MB
-
Unique DLs1.1k
-
Total DLs1.2k
-
Version
-
-
Simplify framework. Add UI elements. Fix slow-falling vehicles.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.7k
-
Total DLs3.1k
-
Version
-
-
Fix: Cyclops upgrades not unlocking
Feature: Better compatibility with Deathrun Remade.
And many other fixes and features.
See Patch Notes 1.4.10: https://www.nexusmods.com/subnautica/articles/253 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.0MB
-
Unique DLs1.4k
-
Total DLs1.6k
-
Version
-
-
Simplify framework. Improve drone connection logic
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.7k
-
Total DLs3.1k
-
Version
-
-
Fix: ensure drone HUD is properly aligned at every resolution (hotfix in 1.5.2.1)
Fix: ensure Cyclops can't be piloted to dock undockable vehicles into itself
Feature: add distinct sprites to VF upgrade tabs for Seamoth, Prawn, Cyclops -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs3.8k
-
Total DLs4.4k
-
Version
-
-
Fix: pilot text showing for too long
Fix: drones couldn't pick up items when the player's inventory was full -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs3.3k
-
Total DLs3.7k
-
Version
-
-
Fixes for: logging, Material Reactor, engine/autopilot audio, buildables in submarines, encyclopedia entries
See patch notes for more details: [https://www.nexusmods.com/subnautica/articles/296] -
Vehicle Framework - Stable
-
Date uploaded
-
File size6.5MB
-
Unique DLs6.1k
-
Total DLs7.3k
-
Version
-
-
This update fixes an issue with exiting a Moonpool that is part of a very large base. It also changes some spatialization settings for the auto pilot voice.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs3.1k
-
Total DLs3.5k
-
Version
-
-
Fix: power cost bug
Fix: better sea level calculation
Fix: better compatibility with SnapBuilder
And more!
See Patch Notes 1.4.11: https://www.nexusmods.com/subnautica/articles/255 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs3.2k
-
Total DLs3.6k
-
Version
-
-
Fix the jittery auto-stop for Submarine-type vehicles.
Many other small fixes.
See Patch Notes 1.4.3: https://www.nexusmods.com/subnautica/articles/239 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.9k
-
Total DLs3.3k
-
Version
-
-
Feature: Add new crafting menu icons for VF upgrades (thanks again for the idea and images, Mamy la Puce!)
Feature: Autopilot subtitles. You can disable them in the options menu. -
Fix "click to install" upgrades, fix using prawn upgrades, and many other fixes.
See Patch Notes 1.4.4: https://www.nexusmods.com/subnautica/articles/241 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs4.1k
-
Total DLs4.6k
-
Version
-
-
Hotfix over 1.4.4, fixes drone piloting while sitting and some harmless errors spam in the log.
See Patch Notes 1.4.4: https://www.nexusmods.com/subnautica/articles/241 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs2.8k
-
Total DLs3.1k
-
Version
-
-
Change the way custom recipes work. They are now "opt-in" only! Use Config Manager to opt-in for each vehicle.
Many other fixes and features!
Patch Notes: https://www.nexusmods.com/subnautica/articles/298 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.0MB
-
Unique DLs4.4k
-
Total DLs5.2k
-
Version
-
-
Simplify framework. Add compat for Chameleon sub. Add Scanner Room functionality for fragments. Fix bug involving chairs not being built correctly in submarines. Add compat for Pickupable Vehicles.
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Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs5.2k
-
Total DLs5.9k
-
Version
-
-
Better compat with The Silence.
Drone Station only added alongside Drones.
And more!
See Patch Notes 1.4.12: https://www.nexusmods.com/subnautica/articles/258 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.8k
-
Total DLs3.2k
-
Version
-
-
Feature: per-vehicle configuration! Requires Configuration Manager! No more Nautilus options!
Feature: A dedicated VF Fabricator for building upgrade modules
And more! See the patch notes: https://www.nexusmods.com/subnautica/articles/279 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs2.3k
-
Total DLs2.6k
-
Version
-
-
Fix: drone station sometimes shows unavailable drones.
Fix: some interior buildables cause Submarines to not move correctly.
And a couple other internal changes. -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs4.1k
-
Total DLs4.8k
-
Version
-
-
Add arm upgrades to the framework. Overhaul upgrade registration. Warpers can no longer teleport the player out of Submarine-class vehicles.
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Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.2k
-
Total DLs2.5k
-
Version
-
-
Fix issues with modular storage.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.0MB
-
Unique DLs3.4k
-
Total DLs3.9k
-
Version
-
-
Adds Drone type vehicles, deconstruction, and scannable fragments.
See the new video on the Drone Station!
See my Patreon for extended patch notes (free). -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.4k
-
Total DLs2.8k
-
Version
-
-
Many fixes! Added a new storage HUD and new save file icons.
See Patch Notes 1.4.6: https://www.nexusmods.com/subnautica/articles/245 -
Fix: spent material reactants were not saved
Fix: improve save/load exception handling
Fix: most autopilot voice lines were never spoken
Feature: add "vfhelp" console command
and other internal changes -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs3k
-
Total DLs3.3k
-
Version
-
-
Fix ghost command not actually moving the player.
Fix issues with player death inside a vehicle: better compatibility with huge modded leviathans. -
This update brings a new Voice, makes it possible for Vehicles to add their own Voice, and fixes a few voice-related bugs.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs331
-
Total DLs360
-
Version
-
-
This update fixes several bugs involving load-time events, and a few other bugs.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.6k
-
Total DLs2.9k
-
Version
-
-
Feature: Material Reactors
Fix: MoreCyclopsUpgrade's Aux Console errors on reload
And more! See the patch notes: https://www.nexusmods.com/subnautica/articles/286 -
Compat with BuildingTweaks. Fix respawn bug where players never respawned into VF Submarines. Fix crafting bug where players could not use a fabricator inside a VF Submarine.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs264
-
Total DLs280
-
Version
-
-
This update gives more (programming) power to individual mod vehicles and fixes a few bugs regarding fabricators and shaders.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs4.9k
-
Total DLs5.5k
-
Version
-
-
Fix upgrade modules not always taking effect on their vehicles.
Fix multi-moonpool bases having their docked vehicles badly reloaded. -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs2.9k
-
Total DLs3.3k
-
Version
-
-
Major Fix: microsoft store version of the game would not be able to save when a VF vehicle was present in the world
Feature: hand targets now feature vehicle names
Fix: build bots path better
Fix: construction hologram colors are more consistent -
This update makes it very easy to add a new voice.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs3.7k
-
Total DLs4.3k
-
Version
-
-
Add storage methods to the framework. Arm upgrades are now, by default, not forced. If you want arms on all vehicles, see the mod options!
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This is another update that supports Vehicle developers. It adds detailed error logging during vehicle registration.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs185
-
Total DLs206
-
Version
-
-
This is another update that supports Vehicle developers. It improves the error logging.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs2.8k
-
Total DLs3.3k
-
Version
-
-
This update improves error handling and adds freedom for vehicle developers to not implement more things.
-
This update fixes several voice issues, especially regarding Submarine-class vehicles.
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This update brings Vehicle Framework up to pace with Nautilus (pre-31).
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This update brings Vehicle Framework up to pace with Nautilus (pre-31). Part 2: fixes upgrades not showing up in the workbench.
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This update transitions this mod from SMLHelper to Nautilus.
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Vehicle Framework - Stable
-
Date uploaded
-
File size6.5MB
-
Unique DLs2.1k
-
Total DLs2.4k
-
Version
-
-
This update makes fixes to Cyclops docking.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs2.3k
-
Total DLs2.6k
-
Version
-
-
Huge localization update! More phrases are localized now.
Fixes/Features for magnet boots.
Add warning for players with Building Tweaks. -
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs109
-
Total DLs119
-
Version
-
-
This update adds configurable mass to each individual mod vehicle.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs3.2k
-
Total DLs3.6k
-
Version
-
-
Fix: storage save/load issues
Feature: Change most on-screen messages to the PDA-style
See this article for more details about the save/load issues:
https://www.nexusmods.com/subnautica/articles/271 -
Small fixes for drones, drone stations, bounding boxes, and tethers.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.3MB
-
Unique DLs2.1k
-
Total DLs2.4k
-
Version
-
-
Some localization fixes (English, Turkish).
Fix magnet boots not working sometimes.
Add Fahrenheit display option for VF vehicles.
Improve DenyBuilding tag to include trigger collider volumes. -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs1.3k
-
Total DLs1.5k
-
Version
-
-
Warning! Please wait for a Beluga/Phantom/AircraftLib update!
Warning! Deconstruct any pre-existing Drone Stations prior to updating. Otherwise, they will become huge.
Warning! Update the Cricket mod!
See the Articles tab for patch notes 1.3.3. -
Fix occasional disappearance of Color Picker.
Update Crafting Menus for Nautilus-pre33.
Many other fixes.
See Patch Notes 1.4.8: https://www.nexusmods.com/subnautica/articles/248 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs2.3k
-
Total DLs2.7k
-
Version
-
-
Ensure Cricket version 1.0.7 or less
Improve docking animations.
Warpers no longer teleport players out of submarines.
Fix: magnet boots would cause vehicles not to be saved.
Fix issue from 1.3.3 that broke backwards compatibility. -
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs129
-
Total DLs141
-
Version
-
-
This update ensures vehicles are reloaded correctly after save/exit.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size6.5MB
-
Unique DLs2.2k
-
Total DLs2.5k
-
Version
-
-
Fixes for voice, docking, and lights.
-
Fix drones being able to enter seamoths and prawns
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.0MB
-
Unique DLs1.4k
-
Total DLs1.6k
-
Version
-
-
Fix glitches involving drones accessing wreck doors.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.8k
-
Total DLs3.1k
-
Version
-
-
Feature: Configurable number of upgrades per-vehicle! (Check the configuration manager!)
Fix: some material reactor issues
Fix: some vehicle and upgrade developer issues
Fix: some battery power reading issues -
Fix occasional disappearance of Color Picker.
Update Crafting Menus for Nautilus-pre33. Still allows pre-32.
Many other fixes.
See Patch Notes 1.4.8: https://www.nexusmods.com/subnautica/articles/248 -
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs495
-
Total DLs550
-
Version
-
-
This update ensures bleeders behave sensibly: not attaching to a player through a mod vehicle, and not dealing damage to the mod vehicle when attached to the player.
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Fix drones sometimes stuck in Moonpool. Update fragment spawning (fewer, and in fixed locations). Let toys and posters be placed in Submarines.
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Feature: Lava Larva handling (for configured vehicles)
Feature: allow save/load while piloting
Feature: save/load vehicle names
Fix: improved save/load logic
Fix: only use MagnetBoots when player controls the vehicle
See patch notes article for more. -
This update adds Submersibles as a new type of vehicle. It also adds crafter sprites and fixes various bugs, especially related to the control panel and entry/exit from the vehicle. Be sure to update all your vehicle mods.
-
Slot Extender Compatibility.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs1.1k
-
Total DLs1.2k
-
Version
-
-
Feature: Cyclops upgrades!
Fix: better compatibility with Nautilus-33 crafting trees
Fix: better compatibility with Submersed VR
And some other fixes and features!
See Patch Notes 1.4.9: https://www.nexusmods.com/subnautica/articles/250 -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs2.6k
-
Total DLs3k
-
Version
-
-
Fix: fabricator issues inside Submarines
See patch notes article 1.3.5. -
Vehicle Framework - Stable
-
Date uploaded
-
File size9.1MB
-
Unique DLs3.7k
-
Total DLs4.1k
-
Version
-
-
Significant Internal Changes
See the article for full details:
https://www.nexusmods.com/subnautica/articles/277 -
Fixed: VF ping sprites breaking the Map mod
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Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs8.3k
-
Total DLs10.1k
-
Version
-
-
This update fixes a bug regarding how craftables in the workbench were displayed.
-
Fix: overhaul save/load mechanisms
Fix: bad moongate handling
Fix: storage counting issues (Better Vehicle Storage compat)
And more!
See the patch notes for more details: https://www.nexusmods.com/subnautica/articles/289 -
Vehicle Framework - Stable
-
Date uploaded
-
File size4.2MB
-
Unique DLs441
-
Total DLs493
-
Version
-
-
This update adds interfaces for mods to add upgrade modules. It also fixes some save/load timing issues.
-
Vehicle Framework - Stable
-
Date uploaded
-
File size9.2MB
-
Unique DLs2.5k
-
Total DLs2.9k
-
Version
-
-
Fix: overhaul save/load mechanisms
Fix: bad moongate handling
Fix: storage counting issues (Better Vehicle Storage compat)
And more!
See the patch notes for more details: https://www.nexusmods.com/subnautica/articles/289 -
This update adds engine sounds.
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This update adds VR support.
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This update fixes the "infinite AI battery" glitch, and ensures good battery status on build and reload.
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This is the initial VehicleFramework library.
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This is a large "aesthetic update" that adds a color picker and certain base-game models.
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This update fixes bugs mostly related to the autopilot.
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This update adds compatibility for slot extender.
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This update fixes a bug that caused submarine headlights to be opaque.
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This update ensures compatibility with several other mods.
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This mod updates the mod.json file so that the mod is enabled by default.
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This mod update ensures some compatibility with Tweaks and Fixes.
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This update ensures "attempts to dock" a ModVehicle will not crash the game.
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This update ensures Warpers will not cause a catastrophic bug when they teleport the player.
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This update allows the repair tool to function as expected.
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This update strengthens the library in general. Some fields were abstracted, potential bugs were fixed, a new engine was added.
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This little update allows you to toggle debug logs, to avoid bloating your log file.
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This little update fixes some sneaky bugs.
-
This update greatly expands upon the autopilot dialogue.
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This update puts ModVehicle upgrades at the root-level of the modification station.
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This update adds some much-needed polish. Please see the patch notes in the "Articles" section if you'd like to know more.
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This update ensures batteries are treated properly across save/load.
-
This update fixes a small bug and adds a new, high-quality autopilot voice option: ShirubaFoxy
-
Audio Update: Improved ShirubaFoxy voice; filtering when outside of a vehicle; voice pause on game pause
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This update adds a fabricator option for ModVehicles.
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This update fixes a critical bug that prevented building vehicles. It also adjusts damage values and improves the Mikjaw autopilot voice.
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This update adds encyclopedia entries for ModVehicles, and adjusts the power consumption of mod engines to make them more competitive with the base game vehicles.
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This update changes the mod into a BepInEx plugin.
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This update adds a new complete set of autopilot voice lines: Chels-E. It also adds a partial set of voice lines: Turtle.