About this mod
This mod aims to offer players a more challenging experience in Trials of Mana by making enemies more of a threat and harder to take down. All enemy stats are increased by a specified amount.
- Permissions and credits
This mod is created with a Python script that multiplies each of the enemy's stats by a specified amount.
Adjustments can be customized based on types of enemies (bosses, boss adds, etc.) or for a particular boss/enemy alone.
Stats changed with multipliers are as follows (as of 0.5)
* NOTE: agi, int, and spr have been removed since they don't appear to be used by enemies (they are set to 0 in the game's files by default)
hp: 2 (doubled)
atk: 1.5
def: 1 (original value)
luck: 1.2
defMag: 1.2
offMag: 1.2
# exp gained from enemies and stats for adjusting CS points (the blue crystals) gained
exp: 0.8
dropSpp: 1
KnockOutDropSpp: 0.8
LAttackDropSpp: 0.8
ChargeAttackDropSpp: 1
# Lucre amount dropped; item drop chances
DropLuc: 1
itemDrop1: 1
itemDrop2: 1
itemDrop3: 1
# THESE ARE EXPERIMENTAL AND HAVEN'T BEEN TESTED
My guess is that they deal with how easy it is to stun bosses
Leave at 1 unless you want to test their effects for yourself :)
downDurable: 1
guardDurable: 1
* NOTE ABOUT ANTIVIRUS FLAGS
- I was afraid 0.3+ would get flagged by some AVs. It seems to be pretty common among other mods I've tried with an included .exe file. I used Pyinstaller to package the 'ene_clas.py' script into an executable file. If it would bring any peace of mind, that script can be viewed freely at the github repo here:
https://github.com/pyroll/Trials-of-Mania---Difficulty-Mod
Installation:
1. Create a folder called "~mod" in "..\Trials of Mana\Content\Paks" if you haven't already
2. See included README.txt if there is one, place relevant .pak file from the downloaded zip file in that folder