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rollcall31

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157 comments

  1. rollcall31
    rollcall31
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    Join our Discord: https://discord.gg/MgDh4QW

    If you have mod requests, I highly suggest joining the discord and creating one. We have a channel dedicated just for mod requests and it enables everyone capable of making a mod to see it more easily.

    If the link for unrealpak is broken in the readme try this one: https://mega.nz/file/VVlwwCLL#TDBl3WBB2uEHKFhiXpLdynRZ6irUiLW82HmltmoTW8M
  2. IBNAL3RB
    IBNAL3RB
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    Here again in 2024 after being disappointed by Visions of Mana, especially its writing and main couple.
    If the game is crashing on startup or showing a black screen just download the 5.2 version as the latest dosen't version seem to be working.
    Spent 2 hours looking for a fix and that was it lol.
  3. grakino
    grakino
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    hello,

    please could you direct me to a tutorial to make my own pak mods for unreal engine games please ?
  4. Divinehero
    Divinehero
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    i can't figure out for the life of me how to edit the modifiers the readme instructions aren't clear enuf

    edit: also somehow this is making my game lockup w/ some "serialization error" when entering mirage palace
  5. electroror
    electroror
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    How i know the mod is ON?
    1. VeggyZ
      VeggyZ
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      I believe you would know by fighting an enemy or two, who are "evenly matched" with you right now.  Or fight the first enemies in the game, even.  If you hit them 3 times without, and more times with it on, it's working.  It should be real easy to tell, there will be more hits required, that's all if you're installing manually.  I can't get the Vortex integration they have now to work for that game, so I just have to do manual installations.

      I know your post was forever ago, but since no one replied to you, that's how you can tell.  OR, you can check the file in the mod that you used to put in the game's folder where the mods usually go - and it's in there it's probably enabled.  

      If this game works with Vortex for you, it'd be great if you told me how you did it, haha... but I'm thinking since it's beta they just don't work with it and have to be manual... maybe I'll try to figure it out some time soon.. perhaps...
  6. Faty100
    Faty100
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    Does anyone know if these stat changes go on top of the expert and no future difficulties. 

    For example I hear that no future adds 2.5 hp to monsters but if I edit all monsters to have...  5 does that mean it will now be 7.5 ?

    Obviously this same question applies to all other stats as well. attack, magic attack etc...

    Also does anyone know if the enemy AI plays differently in no future? Like cast more spells or attack more than usual.

    Wondering if I should use all the mods here to start off in no future at level 1?

    Or play on hard or expert first than play no future. You know collect gear items etc.. to bring over to NF.

    My idea is to play all 6 characters in hard or expert and then choose my favorite 3 and play in no future?

    Reason I am asking, is it a waste of time playing different difficulties when this mod here just overwrites them?
    1. Faty100
      Faty100
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      For those who dont know found the answer on discord

      If you use the Difficulty Rebalance mod it will multiply the stat of ennemies further so if you put a 5x HP with the Dificulty Rebalance mod then play on No Future then if will stack multiplicaly so the ennemies will have 12.5 x more HP compare to Hard.
  7. DazzaRaz
    DazzaRaz
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    I'm assuming the ene_clas.exe is the Trials of Mania.exe?
  8. sherfia
    sherfia
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    I set the boss (Zanbie) by referring to `yaml files /parsed_ene_data.yaml', but it was not updated.
    In game version 1.1. And this mod ver 0.5.3, can I update even if I specify the boss?
  9. NexussVI
    NexussVI
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    That  0 5 3 version, doesn't work. The game doesn't even load, and returns to desktop. Maybe it happens in old game version, because I don't update. 0 5 2 works OK. 
  10. MrPerfectO
    MrPerfectO
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    I want to edit boss HP to 1.5 while keeping the normal monsters on 3, can anyone help me with boss names?
  11. DiogoShadowJorg
    DiogoShadowJorg
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    Please nerf Mispolms adds. It takes too long to kill them before Barrage Sting activates. Take into account that the characters you don't control have trouble dodging in this fight as well, so the adds really need less HP.