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# MagicPlugin
Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 6 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 5 rings, 5 earrings, 5 necklaces, and 3 magic books.
## Installation (manual)
- extract `MagicPlugin.dll` file to your `BepInEx\Plugins\` folder.
- (NOTE: DELETE \config\MagicPlugin.cfg and let the mod regenerate a new one in order for the changes to take effect.)
## Features
- Configurable velocity and accuracy.
- Configurable exp multipliers for elemental magic and blood magic.
- Adds 3 new early game Magic Weapons called Surtling Staff, Eikthyrs Staff and Neck Totem and 5 new mid game Magic Weapon called Staff of Healing, Wolf Totem, Arctic Staff, Crystal Totem and Poison Staff.
- Adds 4 new early game magical wands that will grow stronger as the player progress and 2 magical books that will help you early game.
- Adds 6 new armor sets (meadows and blackforest will share one set while the other 5 will get 1 set each.)
- Adds 3 new Eitr Foods that is centered on the useless yellow mushroom called Mushroom Jam, Sauted Meat 'N Mushroom and Mushroom Pie which will give you a total of 76 Eitr. Now you have another reason to go Burial Chamber hunting besides farming surtling cores.
- Adds 2 new Eitr Foods called Mountain Soup and Mountain Stew together with Mushroom Pie will give you a total of 124 Eitr whis is the prerequisite in using the Wolf Totem.
- Adds 6 new magical belts that will help you on your magical journey called Dvergrs Belt, Wizards Belt, Elementalist Belt, Hogwarts Belt, Haldors Belt, and Necromancers Belt.
- Adds 3 new end-game magical scepters with secondary attacks called Flame Scepter, Ice Scepter and lightning scepter.
- Configurable cooldown timer, chop/pickaxe damage, fire/lightning/frost damage, blunt/pierce damage and attack force.
- Configurable magic source, you can use either Eitr, Stamina or Both.
- Configurable Eitr regen amount.
- Configurable food stats.
- Configurable summons health and attack damages.
- Configurable Heal Overtime, Heal duration, Heal interval, Heal cooldown, and Heal range.
- Uses ServerSync and built in config watcher.
- Configurable through config file or [Configuration Manager](https://valheim.thunderstore.io/package/Azumatt/Official_BepInEx_ConfigurationManager/)
** Surtling Staff (Elemental Magic)(Fire Damage)
- Can be used to demolish a whole forest.
- Tool tier is determined by its quality level.
- Level 1 for Beech Trees, Level 2 for Birch Trees and so on.
- Configurable Base Tree Damage which is scaled by your woodcutting skill level for more damage to trees.
- AOE Range is scaled by your elemental magic skill level.
- The higher your elemental magic skill level the wider the AOE.
- You can get a small fraction of exp for woodcutting skill when hitting trees with the staff.
- And you can get elemental magic exp for killing monsters or wild animals.
** Eikthyrs Staff (Elemental Magic)(Lightning Damage)
- Can be used to demolish rocks and minerals.
- Tool tier is determined by its quality level.
- AOE Range is scaled by your elemental magic skill level.
- You can get a small fraction of exp for pickaxes skill when destroying rocks/minerals with the staff.
- You can get elemental magci exp for killing monsters or wild animals.
** Arctic Staff (Elemental Magic)(Frost Damage)
- Can be crafted after you've killed Modder.
** Neck Totem (Blood Magic)
- Early game summoning magic weapon.
- Used to summon Neckzilla to fight alongside you.
- Uses stamina insterd of eitr.
- Max summon and Max star of Neckzilla is determined by your Neck Totems quality level and your Blood Magic Skill Level.
- Upto 4 three Star Neckzilla can be summoned at Max quality level Neck Totem and level 100 blood magic skill.
** Wolf Totem (Blood Magic)
- Mid-game summoning magic weapon.
- Used to summon Occultist.
- Can only use to summon at level 40 blood magic.
- Upto 2 three star Occultist can be summoned at max level bloodmagic skill.
** Staff of Healing (Blood Magic)
- Mid-game healing staff.
- Can heal yourself, your summon, and other players if you have Groups installed by smoothbrain. (not tested).
** Crystal Totem (Blood Magic)
- Mid-game summoning magic weapon.
- Used to summon elemental creatures.
** Skull Totem (Blood Magic)
- End-game summoning magic weapon.
- Summons armored skeletons.
** Poison Staff (Elemental Magic) (Poison Damage)
- Mid-game magic staff.
** Moders Heritage (Elemental Magic)
- End-game boss weapon forge from moders trophy.
- Spawns moders ice shower to the closest enemy so becareful when using this weapon.
- Consumes 100 Eitr and 30 Stamina (Configurable).
** Yagluths Heritage (Elemental Magic)
- End-game boss weapon forge from yagluths trophy.
- Spawns yagluths meteor shower to the closest enemy so becareful when using this weapon.
- Consumes 100 Eitr and 30 Stamina (Configurable).
## PrefabNames
BMP_FlameWand
BMP_IceWand
BMP_LightningWand
BMP_PoisonWand
BMP_AdvanceMagicBook
BMP_BeginnersMagicBook
BMP_FlameScepter
BMP_IceScepter
BMP_LightningScepter
BMP_ArcticStaff
BMP_EikthyrsStaff
BMP_LightningStaff
BMP_HealStaff
BMP_NeckTotem
BMP_SurtlingStaff
BMP_WolfTotem
BMP_PoisonStaff
BMP_CrystalTotem
BMP_SkullTotem
BMP_ModersInheritence
BMP_YagluthsInheritence
BMP_MountainSoup
BMP_MountainStew
BMP_MushroomJam
BMP_MushroomPie
BMP_SautedMeatMushroom
BMP_DvergrBelt
BMP_EitrBelt
BMP_ElementalistBelt
BMP_HogwartsBelt
BMP_LightBelt
BMP_NecromancerBelt
BMR_TatteredCape
BMR_TatteredChest
BMR_TatteredHelm
BMR_TatteredLegs
BMR_SorcerersCape
BMR_SorcerersHat
BMR_SorcerersTrousers
BMR_SorcerersTunic
BMR_WarlocksCape
BMR_WarlocksHood
BMR_WarlocksPants
BMR_WarlocksVest
BMR_PolarWolfCape
BMR_PolarWolfChest
BMR_PolarWolfHood
BMR_PolarWolfLegs
BMR_SeekerCape
BMR_SeekerChest
BMR_SeekerHat
BMR_SeekerLegs
BMR_CrimsonCape
BMR_CrimsonChest
BMR_CrimsonHood
BMR_CrimsonLegs