The latest Valheim update disabled the F5 console by default. To re-enable it do the following:
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Open up steam Go to your steam library On the left find Valheim, then right click Valheim and press properties In the general section, you should see launch options copy then paste the below inside the text box
-console
if you already have text in there make sure there's a space separating them. For example, this is what mine looks like:
I use the above as it drastically improves framerate so if you want you can use the text above instead of the one I previously mentionedI hope this helps :)
DEDICATED SERVERS AREN’T CURRENTLY SUPPORTED, BUT WILL BE IN THE FUTURE :)
Creatures that currently don't work and their issues:
If you have Creatures that refuse to breed and/or won't attack certain enemies when the change faction is on then try the tame command.
If you want all possible creatures to be tameable/breedable skip to the last section :D
Go to the “Forum” tab to request features :)
In-depth Guide/Troubleshooting for buzztame Setup Manager (Version 2.0.2)
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1. Load Valheim, when the menu has loaded, press F5 to open the console, type /buzztame then hit enter. You should see the manager appear.
If it doesn't show up, you may have installed it incorrectly
Helpful tip: When you first load the game and open the /buzztame menu it will list all creature ID's that you have settings for
Helpful tip: Using the mouse you can press and hold the title bar to drag the window to a better position 2. Add/Edit/Remove the creatures to your liking, below is a detailed description of what each setting does:
Helpful tip: To highlight a box you can either select a box press Tab to automatically highlight the box below so you can change it to the value you like with ease or you can double click inside a box to highlight it.
Input Boxes: name: This is where you put the ID of the creature you are adding (all Creature ID's are listed further down) commandable: This sets the ability to order them to follow you or not tamingTime: This is the time it will take to tame the creature (in seconds) fedDuration:This is how long a creature will be full for after it eats (in seconds) consumeRange:This is the max range the creature can be at to eat food consumeSearchInterval:This is how often the creature checks to see if food is in range to decides whether it needs it (in seconds) consumeHeal:This is how much health each food provides consumeSearchRange:This is the range the creature can detect food from consumeItems:This is where you put the ID's of the Items you want the creature to eat, put a : symbol in between each food (doesn't need to be a food item) changeFaction: This is whether the creature will change faction when tamed (If set to on it will attack/get attacked by anything that attacks you) procretion:This is whether the creature can breed to produce offspring maxCreatures: This is the max amount of creatures within 30m you can have of the creature ID typed in, if it exceeds this they will stop breeding pregnancyChance:This is the chance the creature has of becoming pregnant, Lower number = higher chance (scales from 0.00 to 1.00) pregnancyDuration:This is how long the creature is pregnant for (In seconds) growTime:This is how long it takes for offspring to grow into an adult (In seconds)
Buttons: Add: This will add all the information listed above, into the config file (enabling all the settings you typed in) Remove: This will remove all settings for the creature ID that is currently in the name box Replace: This will replace all the settings for the creature ID that is currently in the name box with all the settings currently in the box's Get: This will display all the settings for the creature ID which is currently in the name box
IF YOU CAN'T PUT A . IN THE PREGNANCYCHANCE BOX THEN DO THIS Use the buzztame setup as you normally would to add all the creatures you want, don't change the 0,33 value Once you've added all the creatures close the game and open up your "buzz.valheim.AllTameable" Config File Once it's open either press CTRL (The control key) and the H key together or in the top left press the Edit button then Replace... A window should appear, in the Find what: box type 0,33 Then in the Replace with: box type the value you would like pregnancyChance to be from 0.00 to 1.00 (Lower number = higher chance) Then press the Replace All button Finally, save the config file :)
3. To close the buzztame Setup Manager, click off the manager then press F5 to open the console, type /buzztame then hit enter. 4. To load all the new settings you added, restart the game, open setup manager again and make sure it says Loaded in the title bar
IN-GAME SETUP WILL NOT WORK UNTIL YOU RESTART GAME!
Troubleshooting A common cause for Issues is not checking ID's for capitals, Make sure all the ID's are input correctly. 1. Load into your world with the buzztame Setup Manager open 2. If you used an invalid Creature ID or consumeItems ID the setup manager will tell you the first Invalid ID you added 3. Restart the game and open the buzztame Setup Manager again 4. Remove the Invalid ID that was listed by typing it in the name box and pressing remove 5. If you previously typed the ID incorrectly you can add it back in now with the correct ID (Not all ID's work) 6. Repeat steps 1-5 until you load into the world and the text doesn't change 7. Congratulations you have successfully done everything correctly!
In-depth Guide for manually editing config (Version 2.0.2)
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Make sure you are using the correct config file (It should say version 2.0.2 at the top) If your config file doesn't say it's for version 2.0.2 then follow these instructions: Install Version 2.0.2 Delete the old config file Generate the correct config file by loading/exiting the game Open the newly generated config file and edit it to your liking :)
Guide In the "buzz.valheim.AllTameable" Config File you will see a section that says: "Settings = Troll,true,1800,600,2,10,10,20,NeckTailGrilled:Honey:CookedMeat,true,true,5,0.33,10,60;GoblinBrute,true,1800,600,2,10,10,20,CookedLoxMeat:Bread,false,false,3,0.99,10,60" This is where you add Creatures you want to tame (you can also remove the ones included if you don't want them) For example, if I wanted to add Neck as a tamable creature it would look like this (text in bold is what I've added):
Don't put the tameable creature text on the line below “settings = “ it just automatically moves the text to the line below in this post as it sees it as one really long word, unfortunately, I can’t fix that. Make sure it starts on the same line as “settings = “
Now I'm going to break down each section of the text I just added
; This is put in between each tamable Creature : This is used in between each food ID you add , This is used to separate each of the following parts NeckThis is the ID of the creature you are adding (all Creature ID's are listed further down) true(The first true I added)This sets theability to order them to follow you or not (can be set to either true or false) 1800 This is the time it will take to tame them (in seconds) 600 This is the duration of taming each food will provide (in seconds) 2 This is the max range the creature can be at to eat the food 10 This is how often the creature checks to see if food is in range and decides whether it needs it (in seconds) 15 This is how much health the food provides 20 This is the range the creature can detect food from FishCooked and FishRaw These are the ID's of the Items the creature can eat (doesn't need to be a food item) true (The second true I added) This is whether the creature will change faction when tamed (If set to true it will attack/get attacked by its own kind) true (The third true I added) This is whether the creature can produce offspring 5 This is the max amount of creatures within 30m you can have, if it exceeds this they will stop breeding 0.66 This is the chance it has of becoming pregnant, Lower number = higher chance (scales from 0.00 to 1.00) 12 This is how long the creature is pregnant for (In seconds) 60 This is how long it takes for offspring to grow into an adult (In seconds)
ID's for Creatures, Food, and Items
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Important: ID's are capital sensitive, make sure to check the ID's carefully for capitals
Links for finding ID's of items you want the creature to eat(Doesn't need to be a food item)
-Here's a link to a list of all the items in-game: https://valheim.fandom.com/wiki/Items_List
-Here's a link to a shorter list if you're just looking for food item ID's: https://valheim.fandom.com/wiki/Food
Creatures that work and their ID's: Creatures Included in base game Boar - [ID = Boar] - Fully supported Wolf - [ID = Wolf] - Fully supported Lox - [ID = Lox] - Fully supported
Bosses (Buggy, they will try to attack you when tamed but won't do any damage to you. They're also extremely hostile to other creatures) Eikthyr - [ID = Eikthyr] The Elder - [ID = gd_king] Bonemass - [ID = Bonemass] Moder - [ID = Dragon] Yagluth - [ID = GoblinKing]
Press show (Below) If you want a config specifically created for testing and resolving issues
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If you're going to use this and you already have personalized settings you like then make sure to save those somewhere so you can restore them later.
The following are the settings that make this good for testing Tame time = 1 second Food saturation duration = 60 seconds Food search interval = 5 seconds Food search range = 100 Food used = RawMeat Breed chance = 0 (Very high chance, may take a minute or 2) Pregnancy duration = 1 second Baby to adult growth time = 60 seconds
-Updates to the creature's text I personally made for this mod below Changelog 1: Added Boars, Wolves, and Lox's
Replace the text after "Settings = " in your "buzz.valheim.AllTameable" config with the settings below: Boar,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Neck,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greyling,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greydwarf,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greydwarf_Elite,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greydwarf_Shaman,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Troll,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Ghost,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Skeleton,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Skeleton_Poison,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Blob,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;BlobElite,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Draugr,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Draugr_Elite,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Leech,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Surtling,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Wraith,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Wolf,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Hatchling,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;StoneGolem,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Fenring,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Deathsquito,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Lox,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Goblin,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;GoblinBrute,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;GoblinShaman,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Serpent,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Eikthyr,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;gd_king,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Bonemass,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Dragon,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;GoblinKing,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60
Press show (Below) If you want all Creatures in-game to be tamable minus a few that don't work
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Updates to the personal creature setting I made: Changelog 5: Reduced all creatures tamingTime from 1800 to 600 Reduced all creatures fedDuration from 600 to 300 Increased all creatures consumeHeal from 10 to 20 Increased all creatures consumeSearchRange from 20 to 30 Reduced all creatures pregnancyDuration from 300 to 150 Reduced all creatures growTime from 600 to 300 Reduced Lox's maxCreatures from 10 to 6 Reduced Serpant's maxCreatures from 10 to 4 Changelog 4: Added Boars, Wolves, and Lox's Added Turnip as an edible food for some creatures Changelog 3: Edited the breed chance from 0.5 to 0.66 to reduce breed chance a little more Changelog 2: Edited all foods used to tame creatures (Now more realistic) Edited the max amount of creatures within 30m (Big creatures = 4 --- Medium creatures = 6 --- Small creatures = 10) Edited the breed chance from 0 to 0.5 on all creatures so creatures don't breed like rabbits (I may change this) Edited the pregnancy length to 300 seconds to make it more realistic Edited the offspring growth time to 600 seconds to make it more realistic Changelog 1: Edited the breed chance for all creatures from 1 to 0, as 1 stops offspring from being produced
Feel free to edit any of the values to your liking
Replace the text after "Settings = " in your "buzz.valheim.AllTameable" config with this: Boar,true,600,300,2,10,30,20,Raspberry:Blueberries:Carrot:Turnip:Mushroom,true,true,10,0.66,150,300;Neck,true,600,300,2,10,30,20,SerpentMeat:FishRaw:Bread:Raspberry:Blueberries:Cloudberry:Carrot:Mushroom:MushroomYellow,true,true,10,0.66,150,300;Greyling,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Honey:Carrot:Turnip:Mushroom,true,true,10,0.66,150,300;Greydwarf,true,600,300,2,10,30,20,SerpentMeatCooked:CookedMeat:CookedLoxMeat:Bread:Blueberries:Carrot:Turnip:MushroomYellow,true,true,10,0.66,150,300;Greydwarf_Elite,true,600,300,2,10,30,20,SerpentMeatCooked:CookedMeat:CookedLoxMeat:Bread:Blueberries:Carrot:Turnip:MushroomYellow,true,true,6,0.66,150,300;Greydwarf_Shaman,true,600,300,2,10,30,20,SerpentMeatCooked:CookedMeat:CookedLoxMeat:Bread:Blueberries:Carrot:Turnip:MushroomYellow,true,true,6,0.66,150,300;Troll,true,600,300,2,10,30,20,RawMeat:LoxMeat:CookedMeat:CookedLoxMeat:Sausages:Honey,true,true,4,0.66,150,300;Ghost,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Skeleton,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Skeleton_Poison,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,6,0.66,150,300;Blob,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;BlobElite,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,6,0.66,150,300;Draugr,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Draugr_Elite,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,6,0.66,150,300;Leech,true,600,300,2,10,30,20,Bloodbag:SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Surtling,true,600,300,2,10,30,20,Coal:ElderBark,true,true,10,0.66,150,300;Wraith,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Wolf,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat:Sausages,true,true,10,0.66,150,300;Hatchling,true,600,300,2,10,30,20,CookedMeat:CookedLoxMeat:Sausages:RawMeat:LoxMeat,true,true,10,0.66,150,300;StoneGolem,true,600,300,2,10,30,20,Obsidian,true,true,4,0.66,150,300;Fenring,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:Sausages,true,true,10,0.66,150,300;Deathsquito,true,600,300,2,10,30,20,Bloodbag:SerpentMeat:RawMeat:NeckTail:FishRaw,true,true,10,0.66,150,300;Lox,true,600,300,2,10,30,20,Barley:Cloudberry:Flax,true,true,6,0.66,150,300;Goblin,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,10,0.66,150,300;GoblinBrute,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,6,0.66,150,300;GoblinShaman,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,6,0.66,150,300;Serpent,true,600,300,2,10,30,20,RawMeat:NeckTail:FishRaw:LoxMeat,true,true,4,0.66,150,300;Eikthyr,true,600,300,2,10,30,20,Carrot:Raspberry:Honey:Barley:Turnip:Bread,true,true,4,0.66,150,300;gd_king,true,600,300,2,10,30,20,CookedMeat:NeckTailGrilled:CookedLoxMeat:Bread,true,true,4,0.66,150,300;Bonemass,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,4,0.66,150,300;Dragon,true,600,300,2,10,30,20,RawMeat:LoxMeat:CookedMeat:CookedLoxMeat:Sausages,true,true,4,0.66,150,300;GoblinKing,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,4,0.66,150,300
Sorry for stop updating this mod ,i am devolping another heavy mod which will be out this weekend,after that i wii be right back at AllTameable! if you have any bug make this mod break,please head to bug section and report it with your logouput file at bepinex folder.thx
in the future,all the advanced feature like sleepy arrow will be add to odin plus
all tameable will be only keep it basic function, the future update about this mod will be: setup manager improvement better multiplayer support bug fix
Good afternoon. How to tame this goblin? I play on a dedicated server and use a DoD thame list. What do I need to write to add this creature to the tameble list? thanks for the feedback and help in advance. Great MOD !!
Hi I have been using this great mod in my game since start 2021. Recently I tried adding SlaveGreylings but it did not work well so I removed it. Since then all my animals act weird, they dont follow and they hug up in the corers rarely moving. Also the food I set in config to tame new animals dont work. If I load an earlier save everything works. Im have tried to uninstall and install this mod again with no success so far.
Anyone have any idea how I can make it work again?
Update: Taming new neck/boar seem to work but my old animals is still not working.
Dedicated servers work to change the food and other properties of tames that are stock/vanilla... can not get /buzztame to work please update this mod or release the code so I can update the mod. i don't need credit, i just want it to work.
298 comments
Go to your steam library
On the left find Valheim, then right click Valheim and press properties
In the general section, you should see launch options copy then paste the below inside the text box
-console
if you already have text in there make sure there's a space separating them. For example, this is what mine looks like:
-screen-fullscreen -window-mode exclusive -console
I use the above as it drastically improves framerate so if you want you can use the text above instead of the one I previously mentioned I hope this helps :)
DEDICATED SERVERS AREN’T CURRENTLY SUPPORTED, BUT WILL BE IN THE FUTURE :)
Creatures that currently don't work and their issues:
Crow - [ID = Crow] (can't be tamed)
Deer - [ID = Deer] (can't be tamed)
Fish - [ID's = Fish1, Fish2, Fish3, Fish4_cave] (can't be tamed)
Gull - [ID = Gull] (Causes infinite load screen)
Leviathan - [ID = Leviathan] (can't be tamed)
Mysterious Cloaked Figure - [ID = Odin] (Causes infinite load screen)
If you have Creatures that refuse to breed and/or won't attack certain enemies when the change faction is on then try the tame command.
If you want all possible creatures to be tameable/breedable skip to the last section :D
Go to the “Forum” tab to request features :)
In-depth Guide/Troubleshooting for buzztame Setup Manager (Version 2.0.2)
If it doesn't show up, you may have installed it incorrectly
Helpful tip: When you first load the game and open the /buzztame menu it will list all creature ID's that you have settings for
Helpful tip: Using the mouse you can press and hold the title bar to drag the window to a better position
2. Add/Edit/Remove the creatures to your liking, below is a detailed description of what each setting does:
Helpful tip: To highlight a box you can either select a box press Tab to automatically highlight the box below so you can change it to the value you like with ease or you can double click inside a box to highlight it.
Input Boxes:
name: This is where you put the ID of the creature you are adding (all Creature ID's are listed further down)
commandable: This sets the ability to order them to follow you or not
tamingTime: This is the time it will take to tame the creature (in seconds)
fedDuration: This is how long a creature will be full for after it eats (in seconds)
consumeRange: This is the max range the creature can be at to eat food
consumeSearchInterval: This is how often the creature checks to see if food is in range to decides whether it needs it (in seconds)
consumeHeal: This is how much health each food provides
consumeSearchRange: This is the range the creature can detect food from
consumeItems: This is where you put the ID's of the Items you want the creature to eat, put a : symbol in between each food (doesn't need to be a food item)
changeFaction: This is whether the creature will change faction when tamed (If set to on it will attack/get attacked by anything that attacks you)
procretion: This is whether the creature can breed to produce offspring
maxCreatures: This is the max amount of creatures within 30m you can have of the creature ID typed in, if it exceeds this they will stop breeding
pregnancyChance: This is the chance the creature has of becoming pregnant, Lower number = higher chance (scales from 0.00 to 1.00)
pregnancyDuration: This is how long the creature is pregnant for (In seconds)
growTime: This is how long it takes for offspring to grow into an adult (In seconds)
Buttons:
Add: This will add all the information listed above, into the config file (enabling all the settings you typed in)
Remove: This will remove all settings for the creature ID that is currently in the name box
Replace: This will replace all the settings for the creature ID that is currently in the name box with all the settings currently in the box's
Get: This will display all the settings for the creature ID which is currently in the name box
IF YOU CAN'T PUT A . IN THE PREGNANCYCHANCE BOX THEN DO THIS
Use the buzztame setup as you normally would to add all the creatures you want, don't change the 0,33 value
Once you've added all the creatures close the game and open up your "buzz.valheim.AllTameable" Config File
Once it's open either press CTRL (The control key) and the H key together or in the top left press the Edit button then Replace...
A window should appear, in the Find what: box type 0,33
Then in the Replace with: box type the value you would like pregnancyChance to be from 0.00 to 1.00 (Lower number = higher chance)
Then press the Replace All button
Finally, save the config file :)
3. To close the buzztame Setup Manager, click off the manager then press F5 to open the console, type /buzztame then hit enter.
4. To load all the new settings you added, restart the game, open setup manager again and make sure it says Loaded in the title bar
IN-GAME SETUP WILL NOT WORK UNTIL YOU RESTART GAME!
Troubleshooting
A common cause for Issues is not checking ID's for capitals, Make sure all the ID's are input correctly.
1. Load into your world with the buzztame Setup Manager open
2. If you used an invalid Creature ID or consumeItems ID the setup manager will tell you the first Invalid ID you added
3. Restart the game and open the buzztame Setup Manager again
4. Remove the Invalid ID that was listed by typing it in the name box and pressing remove
5. If you previously typed the ID incorrectly you can add it back in now with the correct ID (Not all ID's work)
6. Repeat steps 1-5 until you load into the world and the text doesn't change
7. Congratulations you have successfully done everything correctly!
In-depth Guide for manually editing config (Version 2.0.2)
If your config file doesn't say it's for version 2.0.2 then follow these instructions:
Install Version 2.0.2
Delete the old config file
Generate the correct config file by loading/exiting the game
Open the newly generated config file and edit it to your liking :)
Guide
In the "buzz.valheim.AllTameable" Config File you will see a section that says:
"Settings = Troll,true,1800,600,2,10,10,20,NeckTailGrilled:Honey:CookedMeat,true,true,5,0.33,10,60;GoblinBrute,true,1800,600,2,10,10,20,CookedLoxMeat:Bread,false,false,3,0.99,10,60"
This is where you add Creatures you want to tame (you can also remove the ones included if you don't want them)
For example, if I wanted to add Neck as a tamable creature it would look like this (text in bold is what I've added):
Settings = Troll,true,1800,600,2,10,10,20,NeckTailGrilled:Honey:CookedMeat,true,true,5,0.33,10,60;GoblinBrute,true,1800,600,2,10,10,20,CookedLoxMeat:Bread,false,false,3,0.99,10,60;Neck,true,1800,600,2,10,15,20,FishCooked:FishRaw,true,true,5,0.66,12,60
Don't put the tameable creature text on the line below “settings = “ it just automatically moves the text to the line below in this post as it sees it as one really long word, unfortunately, I can’t fix that. Make sure it starts on the same line as “settings = “
Now I'm going to break down each section of the text I just added
; This is put in between each tamable Creature
: This is used in between each food ID you add
, This is used to separate each of the following parts
Neck This is the ID of the creature you are adding (all Creature ID's are listed further down)
true (The first true I added) This sets the ability to order them to follow you or not (can be set to either true or false)
1800 This is the time it will take to tame them (in seconds)
600 This is the duration of taming each food will provide (in seconds)
2 This is the max range the creature can be at to eat the food
10 This is how often the creature checks to see if food is in range and decides whether it needs it (in seconds)
15 This is how much health the food provides
20 This is the range the creature can detect food from
FishCooked and FishRaw These are the ID's of the Items the creature can eat (doesn't need to be a food item)
true (The second true I added) This is whether the creature will change faction when tamed (If set to true it will attack/get attacked by its own kind)
true (The third true I added) This is whether the creature can produce offspring
5 This is the max amount of creatures within 30m you can have, if it exceeds this they will stop breeding
0.66 This is the chance it has of becoming pregnant, Lower number = higher chance (scales from 0.00 to 1.00)
12 This is how long the creature is pregnant for (In seconds)
60 This is how long it takes for offspring to grow into an adult (In seconds)
ID's for Creatures, Food, and Items
Links for finding ID's of items you want the creature to eat (Doesn't need to be a food item)
-Here's a link to a list of all the items in-game:
https://valheim.fandom.com/wiki/Items_List
-Here's a link to a shorter list if you're just looking for food item ID's:
https://valheim.fandom.com/wiki/Food
Creatures that work and their ID's:
Creatures Included in base game
Boar - [ID = Boar] - Fully supported
Wolf - [ID = Wolf] - Fully supported
Lox - [ID = Lox] - Fully supported
Aggressive Creatures
Neck - [ID = Neck]
Greyling - [ID = Greyling]
Greydwarf - [ID = Greydwarf]
Greydwarf Brute - [ID = Greydwarf_Elite]
Greydwarf Shaman - [ID = Greydwarf_Shaman]
Troll - [ID = Troll]
Ghost - [ID = Ghost]
Skeleton - [ID = Skeleton]
Rancid Remains - [ID = Skeleton_Poison]
Blob - [ID = Blob]
Oozer - [ID = BlobElite]
Draugr - [ID = Draugr]
Draugr Elite - [ID = Draugr_Elite]
Leech - [ID = Leech]
Surtling - [ID = Surtling]
Wraith - [ID = Wraith]
Drake - [ID = Hatchling]
StoneGolem - [ID = StoneGolem]
Fenring - [ID = Fenring]
Deathsquito - [ID = Deathsquito]
Fuling - [ID = Goblin]
Fuling Berserker - [ID = GoblinBrute]
Fuling Shaman - [ID = GoblinShaman]
Serpent - [ID = Serpent]
Bosses (Buggy, they will try to attack you when tamed but won't do any damage to you. They're also extremely hostile to other creatures)
Eikthyr - [ID = Eikthyr]
The Elder - [ID = gd_king]
Bonemass - [ID = Bonemass]
Moder - [ID = Dragon]
Yagluth - [ID = GoblinKing]
Press show (Below) If you want a config specifically created for testing and resolving issues
The following are the settings that make this good for testing
Tame time = 1 second
Food saturation duration = 60 seconds
Food search interval = 5 seconds
Food search range = 100
Food used = RawMeat
Breed chance = 0 (Very high chance, may take a minute or 2)
Pregnancy duration = 1 second
Baby to adult growth time = 60 seconds
-Updates to the creature's text I personally made for this mod below
Changelog 1:
Added Boars, Wolves, and Lox's
Replace the text after "Settings = " in your "buzz.valheim.AllTameable" config with the settings below:
Boar,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Neck,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greyling,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greydwarf,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greydwarf_Elite,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Greydwarf_Shaman,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Troll,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Ghost,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Skeleton,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Skeleton_Poison,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Blob,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;BlobElite,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Draugr,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Draugr_Elite,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Leech,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Surtling,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Wraith,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Wolf,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Hatchling,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;StoneGolem,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Fenring,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Deathsquito,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Lox,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Goblin,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;GoblinBrute,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;GoblinShaman,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Serpent,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Eikthyr,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;gd_king,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Bonemass,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;Dragon,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60;GoblinKing,true,1,60,2,5,10,100,RawMeat,true,true,10,0,1,60
Press show (Below) If you want all Creatures in-game to be tamable minus a few that don't work
Changelog 5:
Reduced all creatures tamingTime from 1800 to 600
Reduced all creatures fedDuration from 600 to 300
Increased all creatures consumeHeal from 10 to 20
Increased all creatures consumeSearchRange from 20 to 30
Reduced all creatures pregnancyDuration from 300 to 150
Reduced all creatures growTime from 600 to 300
Reduced Lox's maxCreatures from 10 to 6
Reduced Serpant's maxCreatures from 10 to 4
Changelog 4:
Added Boars, Wolves, and Lox's
Added Turnip as an edible food for some creatures
Changelog 3:
Edited the breed chance from 0.5 to 0.66 to reduce breed chance a little more
Changelog 2:
Edited all foods used to tame creatures (Now more realistic)
Edited the max amount of creatures within 30m (Big creatures = 4 --- Medium creatures = 6 --- Small creatures = 10)
Edited the breed chance from 0 to 0.5 on all creatures so creatures don't breed like rabbits (I may change this)
Edited the pregnancy length to 300 seconds to make it more realistic
Edited the offspring growth time to 600 seconds to make it more realistic
Changelog 1:
Edited the breed chance for all creatures from 1 to 0, as 1 stops offspring from being produced
Feel free to edit any of the values to your liking
Replace the text after "Settings = " in your "buzz.valheim.AllTameable" config with this:
Boar,true,600,300,2,10,30,20,Raspberry:Blueberries:Carrot:Turnip:Mushroom,true,true,10,0.66,150,300;Neck,true,600,300,2,10,30,20,SerpentMeat:FishRaw:Bread:Raspberry:Blueberries:Cloudberry:Carrot:Mushroom:MushroomYellow,true,true,10,0.66,150,300;Greyling,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Honey:Carrot:Turnip:Mushroom,true,true,10,0.66,150,300;Greydwarf,true,600,300,2,10,30,20,SerpentMeatCooked:CookedMeat:CookedLoxMeat:Bread:Blueberries:Carrot:Turnip:MushroomYellow,true,true,10,0.66,150,300;Greydwarf_Elite,true,600,300,2,10,30,20,SerpentMeatCooked:CookedMeat:CookedLoxMeat:Bread:Blueberries:Carrot:Turnip:MushroomYellow,true,true,6,0.66,150,300;Greydwarf_Shaman,true,600,300,2,10,30,20,SerpentMeatCooked:CookedMeat:CookedLoxMeat:Bread:Blueberries:Carrot:Turnip:MushroomYellow,true,true,6,0.66,150,300;Troll,true,600,300,2,10,30,20,RawMeat:LoxMeat:CookedMeat:CookedLoxMeat:Sausages:Honey,true,true,4,0.66,150,300;Ghost,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Skeleton,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Skeleton_Poison,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,6,0.66,150,300;Blob,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;BlobElite,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,6,0.66,150,300;Draugr,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Draugr_Elite,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,6,0.66,150,300;Leech,true,600,300,2,10,30,20,Bloodbag:SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Surtling,true,600,300,2,10,30,20,Coal:ElderBark,true,true,10,0.66,150,300;Wraith,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,10,0.66,150,300;Wolf,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat:Sausages,true,true,10,0.66,150,300;Hatchling,true,600,300,2,10,30,20,CookedMeat:CookedLoxMeat:Sausages:RawMeat:LoxMeat,true,true,10,0.66,150,300;StoneGolem,true,600,300,2,10,30,20,Obsidian,true,true,4,0.66,150,300;Fenring,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:Sausages,true,true,10,0.66,150,300;Deathsquito,true,600,300,2,10,30,20,Bloodbag:SerpentMeat:RawMeat:NeckTail:FishRaw,true,true,10,0.66,150,300;Lox,true,600,300,2,10,30,20,Barley:Cloudberry:Flax,true,true,6,0.66,150,300;Goblin,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,10,0.66,150,300;GoblinBrute,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,6,0.66,150,300;GoblinShaman,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,6,0.66,150,300;Serpent,true,600,300,2,10,30,20,RawMeat:NeckTail:FishRaw:LoxMeat,true,true,4,0.66,150,300;Eikthyr,true,600,300,2,10,30,20,Carrot:Raspberry:Honey:Barley:Turnip:Bread,true,true,4,0.66,150,300;gd_king,true,600,300,2,10,30,20,CookedMeat:NeckTailGrilled:CookedLoxMeat:Bread,true,true,4,0.66,150,300;Bonemass,true,600,300,2,10,30,20,SerpentMeat:RawMeat:NeckTail:FishRaw:LoxMeat,true,true,4,0.66,150,300;Dragon,true,600,300,2,10,30,20,RawMeat:LoxMeat:CookedMeat:CookedLoxMeat:Sausages,true,true,4,0.66,150,300;GoblinKing,true,600,300,2,10,30,20,SerpentMeatCooked:NeckTailGrilled:CookedMeat:CookedLoxMeat:Bread:Raspberry:Blueberries:Turnip:Honey:Carrot:Mushroom:MushroomYellow,true,true,4,0.66,150,300
i am bad at english and wrting...saves lots of time so i will keep devloping~ XD
i am devolping another heavy mod which will be out this weekend,after that i wii be right back at AllTameable!if you have any bug make this mod break,please head to bug section and report it with your logouput file at bepinex folder.thx
ODIN PLUS is online now,<------click this
in the future,all the advanced feature like sleepy arrow will be add to odin plus
all tameable will be only keep it basic function,
the future update about this mod will be:
setup manager improvement
better multiplayer support
bug fix
[Error : Unity Log] ArgumentException: Undefined target method for patch method static void AllTameable.Plugin+Patch_Console_InputText::Prefix()
Stack trace:
HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
Rethrow as HarmonyException: Patching exception in method null
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.CreateAndPatchAll (System.Reflection.Assembly assembly, System.String harmonyInstanceId) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
AllTameable.Plugin.Awake () (at <08f009fd0fdd46cab274e249d8190ca2>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
I play on a dedicated server and use a DoD thame list.
What do I need to write to add this creature to the tameble list?
thanks for the feedback and help in advance.
Great MOD !!
Im have tried to uninstall and install this mod again with no success so far.
Anyone have any idea how I can make it work again?
Update: Taming new neck/boar seem to work but my old animals is still not working.
please update this mod or release the code so I can update the mod. i don't need credit, i just want it to work.