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fallenzeraphine

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fallenzeraphine

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67 comments

  1. Creepypastor
    Creepypastor
    • member
    • 1 kudos
    Nice little thing, I don't have to deal with manually screwing around with .ini, or correcting shadow settings if I use official tool. Thx
  2. balearadu
    balearadu
    • member
    • 6 kudos
    What's the difference between Ubersampling 1 and 2 ? 
  3. PokemonButcher
    PokemonButcher
    • premium
    • 2 kudos
    Hello! I am having an issue with the tweaker and I was wondering if you could assist me. Every time that I change the texture memory budget to anything above 600mb the default setting from the CDprojektRed configurations override it as very small. I am able to change settings that can be enabled and disabled, but none of the values like that of MeshDistanceScale 's.

    Could it be a windows 10 incompatibility?
    1. itmeansnothing
      itmeansnothing
      • member
      • 0 kudos
      Make your changes and then change the properties of User.ini to read-only once you are done. 
  4. Predfan
    Predfan
    • member
    • 4 kudos
    Re all.

    IMPORTANT: for me, the settings ONLY TOOK EFFECT once i changed the "CustomRenderingSettings=0" line from 0 to 1 (in the file : Documents\Witcher 2\Config\User.ini).
    If it makes a difference, i have the enhanced edition 3.4

    Thank you for this upload/program. Edorsed!
    1. Claymore2255
      Claymore2255
      • member
      • 0 kudos
      This.
    2. longjohn119
      longjohn119
      • premium
      • 4 kudos
      I wonder if this is only a problem for one of the profiles ..... I used the ultra profile and tweaked it a bit (not a fan of motion blur or Depth of Field)  and when I went to check it was already set properly at 1
    3. Antonaros1999
      Antonaros1999
      • member
      • 12 kudos
      Thank you very much
      I have been trying for half an hour to make the changes work
  5. toopy10
    toopy10
    • member
    • 0 kudos
    ah i don't understand all this i just want to remove the flickering on geralt's hair and the edges ... any tip would be great
  6. Efris1
    Efris1
    • member
    • 0 kudos
    Can I use this in the Steam version ? I'm gonna get banned or something  ?
  7. silencer711
    silencer711
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    • 96 kudos
    Thank you so much for this mod, fallenzeraphine! I use it personally and have featured it in my guide:


    Your hard work and attention to detail is worthy of a Kudo and my full Endorsement.

    Very Respectfully,
    ~ S I L E N C E R
    1. fallenzeraphine
      fallenzeraphine
      • member
      • 6 kudos
      Thank you and you're most welcome
  8. casual87
    casual87
    • member
    • 7 kudos
    Does it load files from UserContent folder under Documents/Config as well? If not how can I load them using this tweaker?
    EDIT: Seems to work after creating a UserConfig.ini
    ( One should put the following in it:
    [Packages]
    Mount=Mod X
    Mount=Mod y, etc.)
  9. theLemonadeParty
    theLemonadeParty
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    • 5 kudos
    I've noticed that with this ultra preset, there are flickering issues in cutscenes on hair a some scenery that are not present in the vanilla ultra profile. Are you aware of these issues, and is there a setting that can be reverted to prevent them?
  10. JayRebirth
    JayRebirth
    • supporter
    • 1 kudos
    Anyone know what I need to add to the user.ini for small objects to render at a further distance? I have small rocks and other things rendering about 5 meters away.
    Currently using:

    [Rendering]
    AllowAntialias=1
    AllowBloom=1
    AllowBlur=1
    AllowCutsceneDOF=1
    AllowDOF=1
    AllowDecals=1.0
    AllowMotionBlur=1
    AllowRain=1
    AllowSSAO=1
    AllowScatterDOF=0
    AllowShafts=1
    AllowSharpen=1
    AllowVignette=1
    AspectRatio=0
    AtlasTextureDownscale=0
    DanglesLimiter=0
    DetailTextureDownscale=0
    FoliageDistanceScale=3.0
    Fullscreen=1
    MaxAtlasTextureSize=4096
    MaxCubeShadowCount=3
    MaxCubeShadowSize=2048
    MaxSpotShadowCount=3
    MaxSpotShadowSize=2048
    MaxTextureSize=2048
    MeshDistanceScale=3.0
    ShadowQuality=3
    ShadowedLights=3
    TextureDownscale=0
    TextureMemoryBudget=1000
    TextureTimeBudget=10
    UberSampling=0
    VSync=0