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  • v1.88 Beta Patch Notes and DA_RE 1.40

    RE 1.88
    This update is save compatible.
    REMOVE old Reemergence mod folder before updating. DO NOT MERGE.

    Misc:
    * Hyperion Pack DLC is not required, but supported.
    * renamed Bombard & Intercept subordinate commands to be more descriptive

    Map:
    * integrated new 7.5 sectors. Sectors are shuffled around compared to vanilla, as the new vanilla connections would be highly redundant (and ugly) in RE.
    * restored Superhighways connecting some of the Sol sectors. This is a temporary bugfix for an AI pathing issues that some players reported
    * RE's Adventure's Promise sector renamed to Rusiris' Dream (to mitigate conflict with new vanilla sector) and received a new, very green skybox

    Equipment & Balancing:
    *...

  • v1.87 Beta Patch Notes and DA_RE 1.22

    RE 1.87 released
    This update is save compatible.

    Asset changes (5 new ships):
    - new ship type: S utility ships (classified as couriers due to game engine limitations)* - Utility ships have poor speed, pitiful survivability and no armaments, however, they come **equipped with high-powered repair lasers** and are **capable of transporting repair drones** - they cannot use them, but they can transfer them to stranded L/XL ships.
    new ships in class: PIO Bulwark & RIP Douala
    - new ship: Split (ZYA) Adder: L escort frigate
    - new ship: Terran (PIO) Pata: M tug
    - new ship: Teladi Shrike E: L carrier
    - Argon Centaur shield bugfix - Centaur can now equip M shields at any wharf/EQD

    Sector changes:
    - minor zone changes and b...

  • v1.86 Beta Patch Notes and DA_RE 1.21

    RE 1.86 released
    Remember to make a clean install (remove old RE and DA_RE, do not merge folders)
    !WARNING! - vacate all your assets from Matrix #695 prior to updating - !WARNING! 
    This update is save compatible, however, items marked with asterisk (*) will only apply on new games.

    FACTION, SCRIPT & JOB CHANGES
    - * OTAS / Argon reputation improved to -19. They still absolutely hate each others’ guts, but will *not* be in active war at game start. Dynamic Wars users can easily trigger the war through DA menus
    - Fixed Heart for Pirates mission bug
    - * Moved Aurora Casino west, to avoid potential fly through destruction; associated quest ship is also moved with it
    - Fixed VIG Plundering scripts and reworked VIG fleet composition <...

  • v1.85 Beta Patch Notes and DA_RE 1.2

    RE 1.85 - Save compatible, but some changes will only take on new games

    !!! WARNING !!!
    If you own any Hyperions or old L-sized Centaurs (not the new corvette) - sell them prior to upgrading to 1.85!
    !!! WARNING



    Yaki mission "Heart for Pirates" will no longer require the Player to clear out Tharka's Cascade - Thank you @ Eric!
    X-Shuttle can now properly mount Terran High Energy weapons
    Split factions now have access to Cluster Bomb Launcher (S bomber weapon)
    All factions now have access to Multi-Missile Launcher (S bomber weapon)
    VRO's old Hyperion and Centaur have been removed - these are old X3 models with horrible/broken textures
    The number of L-sized OTAS escort ships accompanying Tempest/Boreas fleet...

  • v1.8 Beta Patch Notes

    NEW SHIPS:  

    PIO Kagawa XL Freighter⁠
    ANT/ARG Centaur M Corvette
    MIN/TEL Cassowary Frigate


    MAP & SECTORS:
    Updated map to include new 7.0 and Timelines systems. This required a rework of the layout and forces a new save. Old map could not be salvaged.
    Added Hatikvah's Faith + connected Nopileos' Memorial connection to Agron Prime
    Added Matrix #101 connection to Tharka's Cascade XV but the gate is moved West
    Adjusted Matrix #101's inbound gate to be East and not West
    Added President's End connection to Silent Witness I
    Adjusted President's End connection to be North gate instead of West
    Added Mitsuno's Revelation + sister systems connection to Ianamus Zura IV
    Added Freedom's Reach connecti...

  • v1.7 Beta Patch Notes

    **X4:Reemergence 1.7** (this update is save-compatible):
     

    **BALANCE CHANGES**

    Adjusted the new 6.0 "turretfirechance" variable in OOS calculations to 0.6 from 0.3. This is the new variable that has had such a massive negative impact on turret heavy ships, i.e. Xenon. Prior to 6.0 this variable was effectively 1.0
     Minor tweaks to some sector's resource quantities for better balance
    Adjusted sunlight levels to reflect their ambient lighting levels better and for increased variance across the map
     

    **GOD** (Stations on New Game start)

    Completely overhauled the location of all HOP key stations in their sectors; they are now in much more logical locations
     Similar changes to some PAR stations
    HOP now sta...

  • v1.6 Beta Patch Notes

    Hello all! I know it has been a bit of a wait between 1.5 and now but that isn't without good reason! We're confident in saying that 1.6 is our largest single update featuring a ton of various stuff. On top of having new assets we've also taken the time to rework how the VRO Viper and Kitsune work - they are now proper M7Ms on par with the new OTAS Aquilo. There has also been a host of changes to the galaxy map and several balances changes have been made to improve the lives of both Boron and Paranid.

    X4: Reemergence 1.6 released:

    X4:RE custom main menu theme added. Set it in Game Settings -> Start Menu background Scene -> X4:Reemergence
    assets & balancing:
    Racial Drones! ⁠Terran Keris, Split Skink, Paranid Cupid, and a mysterious new...