



1.09
- Fixed differences with Fallout 4 Unofficial Patch.
- Curie's Laser can be removed/equipped/modded and requires standard fusion cells, rather than companion-specific fusion cells.
- Curie will now occasionally give the player Curie's Healthpaks instead of Stimpaks.
1.08
- Curie's SPECIAL attributes and Carry weight are now dynamically set to their minimums. (No more console BAT file/command.)
- Curie's eyes now turn lit-white while she is sitting.
- Further improved the logic in resetting Curie's eyes (color-shifting).
1.07
- AWKCR is no longer a mod requirement.
- Further improved the logic in resetting Curie's eyes (color-shifting).
1.06
- Curie's affinity perk, Combat Medic, now works correctly. (Vanilla Bug Fix; Credit to Cerbsen, for noticing/fixing it first.)
1.05
- Improved the logic in resetting Curie's eyes (color-shifting).
- Curie's eyes now turn red when she has a weapon drawn, in addition to being in combat.
- Curie's eyes now turn unlit-white if she is bleeding out.
- Combat/Drawn eye color shift (red) now has precedence over sneaking eye color shift (unlit-white).
1.04
- Renamed Readme.txt to _Readme.txt.
- Removed version from file name for future version compatibility.
- Curie's name is no longer capitalized, since it's technically not an acronym.
- Curie's custom/fixed synth eyes now shift colors. (Synth-yellow-orange by default, pink when romanced/in love, red while in combat, and unlit-white while sneaking.)
1.03
- Curie's name is now capitalized, since it's an acronym.
- Curie's eyes changed from default synth eyes to custom synth eyes.
- Curie's eye color changed from yellow-orange to glowing pink.
- Curie's eyes now have custom shaped pupils/slits.
- Curie's eyes are now correctly positioned in her face.
- Curie's face otherwise remains unchanged.
- Curie's idle stance changed from neutral to friendly.
- Curie's racial game-balance adjusted. (Upgraded Gen-2 Synth; 10 Perks, 80 SPECIAL)
- Curie now has perks befitting a synth medic. (Adamantium Skeleton 1, Medic 1-4, Sneak 1-5)
- Curie now has 190 Carry Weight (100 + STR × 10; Player Carry Weight is 200 + STR × 10), before bonuses.
- Curie's carried inventory now contains: Curie's Laser Rifle (NPC-Only; Hidden), Fancy Hairbrush, Fashionable Glasses, Silver Locket.
- Curie's texture lighting changed from yellow-orange to pink, matching her synth eyes.
1.02
- Curie now correctly gains the bonuses granted to companions by Live & Love Magazines. (Vanilla Bug Fix)
- Curie now has perks befitting a synth. (Adamantium Skeleton 1-2, Sneak 1-5)
1.01
- Curie's carried inventory now contains: Curie's Laser Rifle (NPC-Only; Hidden), Sunglasses.
- Curie's texture lighting color changed from pearl to yellow-orange, matching her synth eyes.
1.00
- Curie's hair style changed from "No Nonsense" to "Unladylike".
- Curie's eyes changed from human eyes to synth eyes.
- Curie's face otherwise remains unchanged.
- Curie's mood changed from Neutral to Happy.
- Curie no longer takes fall damage.
- Curie's presence no longer affects the stealth meter.
- Curie now properly gains the benefits from the Inspirational perk.
- Curie now has sneak perks. (Sneak 1-5)
- Curie's carried inventory now contains: Curie's Laser Rifle (NPC-Only; Hidden).

I am a brute-force mod author. I have no idea what I'm doing. Backup your saves. Use at your own risk.

- ElminsterAU, Hlp, Zilav, and Sharlikran -- FO4Edit
- Orvid -- Caprica
- nsk13 -- Commonwealth Shorts (Screenshots)
- Cerbsen -- Combat Medic Bug Fix
- João Lobo Antunes, MD