About this mod
Create a personal settlement atop Greenetech Genetics - Now with lift access!
- Permissions and credits
- Donations


1.02
- Added a Pip-Boy map icon for fast travel (which unlocks after discovering the roof).
- Disabled floating workshop border.
- Fixed K1-98 appearance.
1.01
- Renamed Readme.txt to _Readme.txt.
- Removed version from file name for future version compatibility.
- Added lift access!
- See compatibility info below.
- Adjusted Objects:
- Added lift pieces, lift catwalk, and lift catwalk support girders.
- Fusebox can be scrapped.
- Allowed workshop object placement on additional roof surfaces.
- Added 'dual-gradient' floating workshop border.
- Disabled/replaced various flat trash and trash decals in viscinity of Greenetech Genetics. (TL;DR: Performance and cannibalization.)
- At base of building: Changed position of trash can and centered front hand rail.
- Adjusted NPC K1-98 ("Jenny"):
- Set to Protected. (Only the Sole Survivor can kill her; prevents her from turning up dead for no reason.)
- No longer takes falling damage, radiation damage, or poison damage.
- Player can now stimpak her.
- Dirty skin texture.
1.00
- Added a workshop to Greenetech Genetics rooftop.
- Added a fusebox to Greenetech Genetics rooftop. It provides 100 power.
- Removed the skeleton and ammo box from the roof.

Always read the changelog before updating this mod.
Lift Compatibility (New playthroughs):
- Lift should just work. If not, see 'Existing Playthroughs' below.
Lift Compatibility (Existing playthroughs):
- Backup your save file(s).
- Empty your workshop crafting stations. (eg. the container they all share.)
- Move your power armor frames to a different cell- such as a different settlement.
- Fast travel to Greenetech Genetics (from elsewhere)
- Move GS.txt from the mod archive into your Fallout 4\Data\ folder (if necessary), and use Console Command BAT GS to reset the lift.
- Enter building, exit onto roof, test lift.
Compatibility (w/ Other Mods)
- Replaced/Overridden/Improved
- NPC K1-98 ("Jenny", from Hunter/Hunted)
- Various Greenetech Genetics cell objects
- Greenetech Skyscraper high-tech roof floor-surfaces
- Greenetech Skyscraper high-tech lobby floor-surfaces (Some see exterior use.)
- Greenetech, Area: Various trash objects and decals
- Greenetech, Roof: Skeleton, Ammo Box
- Greenetech, Ground: Trash Can, Railing

I am a brute-force mod author. I have no idea what I'm doing. Backup your saves. Use at your own risk.

- ElminsterAU, Hlp, Zilav, and Sharlikran -- FO4Edit
- Soupcan Harry